帮我写个多线程udp服务器源码
时间: 2023-09-23 11:06:28 浏览: 59
### 回答1:
好的,以下是多线程udp服务器的源码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <pthread.h>
#define BUF_SIZE 1024
#define MAX_CLIENT 10
void *handle_client(void *arg);
int main(int argc, char *argv[]) {
if (argc != 2) {
printf("Usage: %s <port>\n", argv[]);
exit(1);
}
int serv_sock = socket(AF_INET, SOCK_DGRAM, );
if (serv_sock == -1) {
perror("socket() error");
exit(1);
}
struct sockaddr_in serv_addr;
memset(&serv_addr, , sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(atoi(argv[1]));
if (bind(serv_sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) == -1) {
perror("bind() error");
exit(1);
}
pthread_t tids[MAX_CLIENT];
int client_cnt = ;
while (1) {
struct sockaddr_in clnt_addr;
socklen_t clnt_addr_size = sizeof(clnt_addr);
char buf[BUF_SIZE];
int recv_len = recvfrom(serv_sock, buf, BUF_SIZE, , (struct sockaddr *)&clnt_addr, &clnt_addr_size);
if (recv_len == -1) {
perror("recvfrom() error");
continue;
}
if (client_cnt < MAX_CLIENT) {
pthread_create(&tids[client_cnt], NULL, handle_client, (void *)&clnt_addr);
client_cnt++;
} else {
printf("Too many clients\n");
}
}
close(serv_sock);
return ;
}
void *handle_client(void *arg) {
struct sockaddr_in clnt_addr = *(struct sockaddr_in *)arg;
char buf[BUF_SIZE];
while (1) {
int recv_len = recvfrom(serv_sock, buf, BUF_SIZE, , (struct sockaddr *)&clnt_addr, &clnt_addr_size);
if (recv_len == -1) {
perror("recvfrom() error");
continue;
}
printf("Received message from %s:%d: %s\n", inet_ntoa(clnt_addr.sin_addr), ntohs(clnt_addr.sin_port), buf);
int send_len = sendto(serv_sock, buf, recv_len, , (struct sockaddr *)&clnt_addr, sizeof(clnt_addr));
if (send_len == -1) {
perror("sendto() error");
continue;
}
}
return NULL;
}
### 回答2:
多线程UDP服务器源码如下:
```python
import threading
import socket
def handle_client(client_socket, addr):
while True:
data, client_address = client_socket.recvfrom(1024)
print(f"Received data from {addr}: {data.decode()}")
# 进行数据处理或响应操作
response = data.upper()
# 发送响应数据给客户端
client_socket.sendto(response, addr)
def main():
# 创建UDP套接字
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
# 绑定服务器地址和端口
server_address = ('localhost', 12345)
server_socket.bind(server_address)
print("UDP server running on {}:{}".format(*server_address))
# 设置为多线程模式
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
# 设置接收缓冲区大小
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_RCVBUF, 65535)
while True:
# 接受客户端连接请求
data, addr = server_socket.recvfrom(1024)
# 每次接收到连接请求后,创建一个新线程处理
client_thread = threading.Thread(target=handle_client, args=(server_socket, addr))
client_thread.start()
if __name__ == "__main__":
main()
```
这个源码实现了一个多线程的UDP服务器,它接收来自客户端的UDP消息,并在接收到消息后,开启一个新的线程进行处理和响应。每个客户端的连接都会分配一个独立的线程来处理,从而实现了并发处理多个客户端的请求。
### 回答3:
多线程UDP服务器源码如下所示:
import socket
import threading
# 定义UDP服务器的IP地址和端口号
SERVER_IP = '127.0.0.1'
SERVER_PORT = 12345
# 定义线程数量
THREAD_NUM = 5
# 线程处理函数
def handle_client(client_socket, client_address):
while True:
try:
# 接收客户端的数据
data, address = client_socket.recvfrom(1024)
print('Received message:', data.decode('utf-8'), 'from', address)
# 向客户端发送响应消息
client_socket.sendto('Hello from server'.encode('utf-8'), address)
except:
break
# 关闭客户端连接
client_socket.close()
print('Client', client_address, 'disconnected.')
if __name__ == '__main__':
# 创建UDP套接字对象
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
# 绑定服务器IP地址和端口号
server_socket.bind((SERVER_IP, SERVER_PORT))
print('Server started at', SERVER_IP, ':', SERVER_PORT)
# 创建线程池
thread_pool = []
# 开启多个线程
for i in range(THREAD_NUM):
# 接受连接请求
client_socket, client_address = server_socket.accept()
# 创建新线程处理客户端请求
thread = threading.Thread(target=handle_client, args=(client_socket, client_address))
thread.start()
thread_pool.append(thread)
# 等待所有线程执行完毕
for thread in thread_pool:
thread.join()
# 关闭服务器套接字
server_socket.close()
print('Server closed.')