unity android 获取wifi并连接
时间: 2023-11-22 16:53:06 浏览: 178
android Wifi连接
在Unity中获取和连接WiFi需要使用Android原生代码,可以通过Unity的Android插件来实现。下面是一个简单的例子:
1.创建一个Java类作为插件,实现获取并连接WiFi的方法:
```
package com.example.wifiplugin;
import android.content.Context;
import android.net.wifi.ScanResult;
import android.net.wifi.WifiConfiguration;
import android.net.wifi.WifiManager;
import android.util.Log;
import java.util.List;
public class WifiPlugin {
private static final String TAG = "WifiPlugin";
private Context context;
private WifiManager wifiManager;
public WifiPlugin(Context context) {
this.context = context;
wifiManager = (WifiManager) context.getSystemService(Context.WIFI_SERVICE);
}
public void connectToWifi(String ssid, String password) {
// Check if WiFi is enabled
if (!wifiManager.isWifiEnabled()) {
wifiManager.setWifiEnabled(true);
}
// Scan for available WiFi networks
List<ScanResult> scanResults = wifiManager.getScanResults();
for (ScanResult scanResult : scanResults) {
if (scanResult.SSID.equals(ssid)) {
// Connect to selected WiFi network
WifiConfiguration wifiConfiguration = new WifiConfiguration();
wifiConfiguration.SSID = "\"" + ssid + "\"";
wifiConfiguration.preSharedKey = "\"" + password + "\"";
wifiManager.addNetwork(wifiConfiguration);
List<WifiConfiguration> configurations = wifiManager.getConfiguredNetworks();
for (WifiConfiguration configuration : configurations) {
if (configuration.SSID.equals("\"" + ssid + "\"")) {
wifiManager.disconnect();
wifiManager.enableNetwork(configuration.networkId, true);
wifiManager.reconnect();
break;
}
}
break;
}
}
}
}
```
2.在Unity中调用Java插件:
```
using UnityEngine;
using System.Runtime.InteropServices;
public class WifiManager : MonoBehaviour {
private AndroidJavaObject wifiPlugin;
void Start () {
// Initialize Java plugin
AndroidJavaClass javaClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject activity = javaClass.GetStatic<AndroidJavaObject>("currentActivity");
wifiPlugin = new AndroidJavaObject("com.example.wifiplugin.WifiPlugin", activity);
}
public void ConnectToWifi(string ssid, string password) {
// Call Java method to connect to WiFi
wifiPlugin.Call("connectToWifi", ssid, password);
}
}
```
3.在Unity场景中添加一个UI输入框和按钮,用于输入WiFi的SSID和密码,并调用连接WiFi的方法:
```
using UnityEngine;
using UnityEngine.UI;
public class UIManager : MonoBehaviour {
public InputField ssidInput;
public InputField passwordInput;
public WifiManager wifiManager;
public void ConnectToWifi() {
string ssid = ssidInput.text;
string password = passwordInput.text;
wifiManager.ConnectToWifi(ssid, password);
}
}
```
这样就可以在Unity中获取并连接WiFi了。需要注意的是,为了访问WiFi相关的Android API,需要在Unity项目中添加Android权限:ACCESS_WIFI_STATE、CHANGE_WIFI_STATE、ACCESS_NETWORK_STATE、CHANGE_NETWORK_STATE、ACCESS_COARSE_LOCATION、ACCESS_FINE_LOCATION。
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