python皮卡丘动态图
时间: 2023-06-21 08:06:56 浏览: 93
很抱歉,我无法在这个文本聊天界面上直接显示动态图。但你可以通过以下 Python 代码在本地运行生成一张皮卡丘动态图:
```python
import pygame
pygame.init()
size = (400, 400)
screen = pygame.display.set_mode(size)
pygame.display.set_caption("Pikachu Animation")
clock = pygame.time.Clock()
done = False
# Load images
pikachu1 = pygame.image.load("pikachu1.png")
pikachu2 = pygame.image.load("pikachu2.png")
pikachu3 = pygame.image.load("pikachu3.png")
pikachu4 = pygame.image.load("pikachu4.png")
# Set initial position and speed
x_pos = 0
y_pos = 0
x_speed = 3
y_speed = 3
# Animation loop
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
# Move the image
x_pos += x_speed
y_pos += y_speed
# If the image hits the edge of the screen, reverse direction
if x_pos > size[0] - pikachu1.get_width() or x_pos < 0:
x_speed = -x_speed
if y_pos > size[1] - pikachu1.get_height() or y_pos < 0:
y_speed = -y_speed
# Display the image
if pygame.time.get_ticks() % 8 == 0:
screen.fill((255, 255, 255))
screen.blit(pikachu1, (x_pos, y_pos))
elif pygame.time.get_ticks() % 8 == 2:
screen.fill((255, 255, 255))
screen.blit(pikachu2, (x_pos, y_pos))
elif pygame.time.get_ticks() % 8 == 4:
screen.fill((255, 255, 255))
screen.blit(pikachu3, (x_pos, y_pos))
elif pygame.time.get_ticks() % 8 == 6:
screen.fill((255, 255, 255))
screen.blit(pikachu4, (x_pos, y_pos))
pygame.display.flip()
clock.tick(60)
pygame.quit()
```
请注意,本代码需要依赖于 Pygame 库。你需要先安装 Pygame 库,然后将四张皮卡丘图片命名为 pikachu1.png, pikachu2.png, pikachu3.png 和 pikachu4.png,与上述代码放在同一个目录下,才能正常运行。
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