html5小游戏源码扫雷,请给我具体完整html代码
时间: 2024-09-09 07:02:06 浏览: 73
HTML5小游戏扫雷的实现涉及到HTML、CSS和JavaScript三个主要技术栈。下面提供一个简化版的扫雷游戏示例代码。请注意,为了简洁,这里省略了一些可能的优化和功能,例如标记旗帜、计时器等。
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>扫雷小游戏</title>
<style>
.board {
display: grid;
grid-template-columns: repeat(8, 30px);
grid-gap: 1px;
}
.cell {
width: 30px;
height: 30px;
background-color: #c0c0c0;
text-align: center;
line-height: 30px;
cursor: pointer;
}
.mine {
background-color: red;
}
</style>
</head>
<body>
<div id="minefield" class="board"></div>
<script>
const rows = 8;
const cols = 8;
const mineCount = 10;
let board = document.getElementById('minefield');
function createBoard() {
for (let i = 0; i < rows * cols; i++) {
let cell = document.createElement('div');
cell.classList.add('cell');
cell.addEventListener('click', cellClicked);
board.appendChild(cell);
}
// 随机放置地雷
let minesPlaced = 0;
while (minesPlaced < mineCount) {
let index = Math.floor(Math.random() * (rows * cols));
let cell = board.children[index];
if (!cell.classList.contains('mine')) {
cell.classList.add('mine');
minesPlaced++;
}
}
}
function cellClicked(event) {
let cell = event.target;
if (cell.classList.contains('mine')) {
alert('Game Over!');
// 揭示所有地雷
document.querySelectorAll('.cell.mine').forEach(c => c.textContent = '💣');
} else {
let adjacentMines = countAdjacentMines(cell);
cell.textContent = adjacentMines > 0 ? adjacentMines : '';
}
}
function countAdjacentMines(cell) {
let count = 0;
let index = Array.from(board.children).indexOf(cell);
for (let i = index - cols - 1; i <= index + cols + 1; i++) {
if (i % cols === 0 || i < 0 || i >= rows * cols) continue;
if (board.children[i].classList.contains('mine')) count++;
}
return count;
}
createBoard();
</script>
</body>
</html>
```
这段代码创建了一个简单的扫雷游戏,其中有8x8的格子和10个地雷。点击格子时,如果是地雷则游戏结束并显示所有地雷位置;如果不是地雷,则显示周围地雷的数量。
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