opengl绘制空心圆柱体的代码
时间: 2023-07-09 19:21:21 浏览: 192
下面是OpenGL绘制空心圆柱体的代码:
```c++
void drawCylinder(float radius, float height, int segments)
{
float angle = 0;
float step = (2 * PI) / segments;
// Draw top and bottom circles
glBegin(GL_LINE_LOOP);
for(int i = 0; i < segments; i++)
{
float x = radius * cos(angle);
float y = radius * sin(angle);
glVertex3f(x, y, height);
angle += step;
}
glEnd();
glBegin(GL_LINE_LOOP);
angle = 0;
for(int i = 0; i < segments; i++)
{
float x = radius * cos(angle);
float y = radius * sin(angle);
glVertex3f(x, y, 0);
angle += step;
}
glEnd();
// Draw sides
glBegin(GL_LINES);
angle = 0;
for(int i = 0; i < segments; i++)
{
float x = radius * cos(angle);
float y = radius * sin(angle);
glVertex3f(x, y, 0);
glVertex3f(x, y, height);
angle += step;
}
glEnd();
}
```
这个函数接受圆柱体的半径、高度和分段数作为参数,使用OpenGL绘制一个空心圆柱体。函数使用GL_LINE_LOOP和GL_LINES绘制圆柱体的顶部、底部和侧面。
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