pyqt 使用openglwidget导入obj模型
时间: 2023-05-15 19:07:07 浏览: 259
可以使用PyOpenGL库来实现这个功能,具体实现方法可以参考以下代码:
```python
from PyQt5.QtWidgets import QApplication, QMainWindow, QOpenGLWidget
from PyQt5.QtGui import QOpenGLShader, QOpenGLShaderProgram, QOpenGLTexture
from PyQt5.QtCore import Qt
import sys
class OpenGLWidget(QOpenGLWidget):
def __init__(self, parent=None):
super().__init__(parent)
self.vertices = []
self.indices = []
self.texture_coords = []
self.texture = None
def initializeGL(self):
self.initializeOpenGLFunctions()
self.loadObjModel('model.obj')
self.loadTexture('texture.png')
def paintGL(self):
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glLoadIdentity()
glTranslatef(0.0, 0.0, -5.0)
glRotatef(30, 1.0, 0.0, 0.0)
glRotatef(30, 0.0, 1.0, 0.0)
glEnable(GL_TEXTURE_2D)
self.texture.bind()
glBegin(GL_TRIANGLES)
for i in range(0, len(self.indices), 3):
v1 = self.vertices[self.indices[i]]
v2 = self.vertices[self.indices[i+1]]
v3 = self.vertices[self.indices[i+2]]
t1 = self.texture_coords[self.indices[i]]
t2 = self.texture_coords[self.indices[i+1]]
t3 = self.texture_coords[self.indices[i+2]]
glTexCoord2f(t1[0], t1[1])
glVertex3f(v1[0], v1[1], v1[2])
glTexCoord2f(t2[0], t2[1])
glVertex3f(v2[0], v2[1], v2[2])
glTexCoord2f(t3[0], t3[1])
glVertex3f(v3[0], v3[1], v3[2])
glEnd()
def resizeGL(self, width, height):
glViewport(0, 0, width, height)
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
aspect_ratio = width / height
gluPerspective(45.0, aspect_ratio, 0.1, 100.0)
glMatrixMode(GL_MODELVIEW)
def loadObjModel(self, filename):
with open(filename, 'r') as f:
for line in f:
if line.startswith('v '):
self.vertices.append(list(map(float, line.split()[1:])))
elif line.startswith('vt '):
self.texture_coords.append(list(map(float, line.split()[1:])))
elif line.startswith('f '):
self.indices.extend([int(i.split('/')[0])-1 for i in line.split()[1:]])
def loadTexture(self, filename):
self.texture = QOpenGLTexture(QImage(filename))
if __name__ == '__main__':
app = QApplication(sys.argv)
window = QMainWindow()
glWidget = OpenGLWidget(window)
window.setCentralWidget(glWidget)
window.resize(800, 600)
window.show()
sys.exit(app.exec_())
```
这段代码实现了使用PyQt和PyOpenGL加载obj模型并显示纹理的功能。其中,loadObjModel()函数用于解析obj文件,loadTexture()函数用于加载纹理图片,paintGL()函数用于绘制模型。
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