在相机预览textureView界面添加对焦的小圆圈
时间: 2023-12-25 17:06:08 浏览: 74
您可以在TextureView上绘制一个小圆圈来表示对焦区域。以下是一些示例代码,您可以将其添加到您的项目中:
1. 在XML布局文件中添加TextureView:
```
<TextureView
android:id="@+id/textureView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
```
2. 在相机预览过程中,获取TextureView的宽度和高度:
```
private int mTextureViewWidth;
private int mTextureViewHeight;
private void setUpCameraOutputs() {
// ...
// 获取TextureView的宽度和高度
mTextureViewWidth = mTextureView.getWidth();
mTextureViewHeight = mTextureView.getHeight();
// ...
}
```
3. 在onTouchEvent()方法中,获取用户触摸的坐标,并将其转换为相对于TextureView的坐标:
```
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
// 获取用户触摸的坐标
float x = event.getX();
float y = event.getY();
// 将坐标转换为相对于TextureView的坐标
float touchX = (x / mTextureViewWidth) * 2000 - 1000;
float touchY = (y / mTextureViewHeight) * 2000 - 1000;
// 设置相机对焦区域
Rect rect = new Rect((int) touchX - 50, (int) touchY - 50, (int) touchX + 50, (int) touchY + 50);
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_REGIONS, new MeteringRectangle[]{new MeteringRectangle(rect, MeteringRectangle.METERING_WEIGHT_MAX)});
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_REGIONS, new MeteringRectangle[]{new MeteringRectangle(rect, MeteringRectangle.METERING_WEIGHT_MAX)});
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_AUTO);
mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_TRIGGER, CameraMetadata.CONTROL_AF_TRIGGER_START);
try {
mCaptureSession.setRepeatingRequest(mPreviewRequestBuilder.build(), mCaptureCallback, mHandler);
} catch (CameraAccessException e) {
e.printStackTrace();
}
break;
}
return true;
}
```
4. 在onDraw()方法中,绘制小圆圈:
```
private void drawFocusCircle(Canvas canvas, float x, float y) {
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(2);
canvas.drawCircle(x, y, 50, paint);
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
drawFocusCircle(canvas, mTextureViewWidth / 2, mTextureViewHeight / 2);
}
```
这将在TextureView中心绘制一个白色的小圆圈,表示对焦区域。您可以根据需要修改代码,以适应您的应用程序。
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