cesium绘制路径,模型实现动画轨迹播放
时间: 2023-06-29 13:10:55 浏览: 323
Cesium是一个基于WebGL的开源虚拟地球和地理信息可视化库,它提供了丰富的API和组件,可以实现各种地理信息可视化需求,包括绘制路径和模型动画轨迹播放。
绘制路径可以使用Cesium的PolylinePrimitive组件,它支持多种绘制样式和属性设置。下面是一个简单的示例代码:
```javascript
var viewer = new Cesium.Viewer('cesiumContainer');
var positions = [
Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883),
Cesium.Cartesian3.fromDegrees(-80.23709, 25.76343),
Cesium.Cartesian3.fromDegrees(-116.20345, 43.58271),
Cesium.Cartesian3.fromDegrees(-118.24278, 34.05223)
];
var polyline = new Cesium.PolylinePrimitive({
positions: positions,
width: 5,
material: Cesium.Material.fromType(Cesium.Material.ColorType, {
color: Cesium.Color.RED
})
});
viewer.scene.primitives.add(polyline);
```
模型动画轨迹播放可以使用Cesium的Entity和SampledPositionProperty组件,它可以在地球表面上创建经过一系列位置的路径,并且可以设置速度、方向等属性。下面是一个简单的示例代码:
```javascript
var viewer = new Cesium.Viewer('cesiumContainer');
var entity = viewer.entities.add({
position: new Cesium.SampledPositionProperty(),
model: {
uri: 'path/to/model.gltf'
}
});
var positions = [
{time: Cesium.JulianDate.fromIso8601('2019-01-01T00:00:00Z'), position: Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)},
{time: Cesium.JulianDate.fromIso8601('2019-01-02T00:00:00Z'), position: Cesium.Cartesian3.fromDegrees(-80.23709, 25.76343)},
{time: Cesium.JulianDate.fromIso8601('2019-01-03T00:00:00Z'), position: Cesium.Cartesian3.fromDegrees(-116.20345, 43.58271)},
{time: Cesium.JulianDate.fromIso8601('2019-01-04T00:00:00Z'), position: Cesium.Cartesian3.fromDegrees(-118.24278, 34.05223)}
];
entity.position.setInterpolationOptions({
interpolationDegree: 5,
interpolationAlgorithm: Cesium.HermitePolynomialApproximation
});
entity.position.addSamples(positions);
var startTime = Cesium.JulianDate.fromIso8601('2019-01-01T00:00:00Z');
var stopTime = Cesium.JulianDate.fromIso8601('2019-01-04T00:00:00Z');
entity.availability = new Cesium.TimeIntervalCollection([new Cesium.TimeInterval({
start: startTime,
stop: stopTime
})]);
viewer.clock.startTime = startTime.clone();
viewer.clock.stopTime = stopTime.clone();
viewer.clock.currentTime = startTime.clone();
viewer.timeline.zoomTo(startTime, stopTime);
viewer.clock.multiplier = 10; //设置模型运动速度
viewer.scene.preRender.addEventListener(function(scene, time) {
viewer.clock.tick();
});
```
这里我们创建了一个包含模型和路径的Entity对象,并使用SampledPositionProperty添加位置信息,然后设置模型的速度、方向等属性,并通过preRender事件来更新时间。
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