通过单片机的P1.5控制无源蜂鸣器演奏天空之城;
时间: 2023-06-10 22:08:08 浏览: 91
要控制无源蜂鸣器演奏天空之城,需要使用单片机的PWM输出功能。以下是一个基本的代码示例,假设使用的是51单片机,无源蜂鸣器连接在P1.5口:
```
#include <reg51.h>
#define BUZZER P1.5
// 定义每个音符的频率,单位为Hz
#define NOTE_C4 262
#define NOTE_D4 294
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_G4 392
#define NOTE_A4 440
#define NOTE_B4 494
// 定义每个音符的持续时间,单位为毫秒
#define DURATION_QUARTER_NOTE 500
#define DURATION_HALF_NOTE 1000
#define DURATION_WHOLE_NOTE 2000
// 定义天空之城的旋律,用数字代表每个音符
int melody[] = {
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_B4,
NOTE_A4, NOTE_G4, NOTE_E4, NOTE_E4,
NOTE_G4, NOTE_A4, NOTE_B4, NOTE_A4,
NOTE_G4, NOTE_E4, NOTE_E4, NOTE_G4,
NOTE_A4, NOTE_B4, NOTE_A4, NOTE_G4,
NOTE_E4, NOTE_E4, NOTE_D4, NOTE_D4,
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_B4,
NOTE_A4, NOTE_G4, NOTE_E4, NOTE_E4
};
// 定义天空之城的每个音符的持续时间
int noteDurations[] = {
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_HALF_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_HALF_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_HALF_NOTE, DURATION_HALF_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE,
DURATION_QUARTER_NOTE, DURATION_QUARTER_NOTE, DURATION_HALF_NOTE, DURATION_QUARTER_NOTE
};
void delay(unsigned int ms) {
unsigned int i, j;
for (i = 0; i < ms; i++) {
for (j = 0; j < 114; j++);
}
}
void playNote(int noteFrequency, int duration) {
int i;
int halfPeriod = 1000000 / noteFrequency / 2; // 计算半个周期的时间,单位为微秒
int cycles = duration * 1000 / halfPeriod; // 计算需要输出的周期数
for (i = 0; i < cycles; i++) {
BUZZER = 1; // 输出高电平
delay(halfPeriod / 1000); // 延时半个周期时间
BUZZER = 0; // 输出低电平
delay(halfPeriod / 1000); // 延时半个周期时间
}
}
void main() {
int i;
TMOD = 0x01; // 定时器0作为定时器
TH0 = 0x3c;
TL0 = 0xb0;
TR0 = 1; // 启动定时器0
while (1) {
for (i = 0; i < sizeof(melody) / sizeof(melody[0]); i++) {
int noteDuration = noteDurations[i];
int noteFrequency = melody[i];
playNote(noteFrequency, noteDuration);
delay(noteDuration * 1.3); // 延时一点以保证音符之间有间隔
}
}
}
```
这段代码使用了定时器0来定时,通过占空比来产生PWM波形控制蜂鸣器发声。需要注意的是,无源蜂鸣器没有内部驱动,需要使用PWM来控制其振动频率。此外,为了保证音符之间有间隔,需要在每个音符结束后延时一小段时间。