eBut = tkinter.Button(root,text='表情包',command=express_board) eBut.place(x=5,y=320,width=60,height=30)
时间: 2023-08-06 14:15:42 浏览: 101
这段代码可以创建一个名为`eBut`的按钮,并将其放置在窗口的左下角,点击该按钮会触发`express_board()`函数。您可以将该代码添加到您的窗口创建代码中,例如:
```python
import tkinter
# 创建窗口
root = tkinter.Tk()
root.title('聊天室')
root.geometry('400x400')
# 创建表情包按钮
def express_board():
# 在这里编写显示表情包的代码
pass
eBut = tkinter.Button(root, text='表情包', command=express_board)
eBut.place(x=5, y=320, width=60, height=30)
# 启动窗口
root.mainloop()
```
您需要根据实际情况调整按钮的位置和大小,以及触发按钮时所执行的函数。
相关问题
修改代码使其通过分帧的方式实现动图的发送和显示#发送表情的函数 def send_mark(exp): ''' :param exp: 表情图片对应的标识符 :return: ''' global ee mes = exp +':;'+user+':;'+chat_to s.send(mes.encode()) b1.destroy() b2.destroy() b3.destroy() b4.destroy() b5.destroy() b6.destroy() ee = 0 #四种表情包的标识符发送函数 def bb1(): send_mark('aa**') def bb2(): send_mark('bb**') def bb3(): send_mark('cc**') def bb4(): send_mark('dd**') def bb5(): send_mark('ff**') def bb6(): send_mark('gg**') #表情包面包操控函数 def express_board(): global b1,b2,b3,b4,b5,b6,ee if ee == 0: #打开表情包面板 ee = 1 b1 = tkinter.Button(root,command=bb1,image=p1,relief=tkinter.FLAT,bd=0) b2 = tkinter.Button(root,command=bb2,image=p2,relief=tkinter.FLAT,bd=0) b3 = tkinter.Button(root,command=bb3,image=p3,relief=tkinter.FLAT,bd=0) b4 = tkinter.Button(root,command=bb4,image=p4,relief=tkinter.FLAT,bd=0) b5 = tkinter.Button(root,command=bb5,image=p5,relief=tkinter.FLAT,bd=0) b6 = tkinter.Button(root, command=bb6,image=p6,relief=tkinter.FLAT,bd=0) b1.place(x=5,y=248) b2.place(x=75,y=248) b3.place(x=145, y=248) b4.place(x=215, y=248) b5.place(x=285, y=248) b6.place(x=445, y=248) else: #关闭表情包面板 ee = 0 b1.destroy() b2.destroy() b3.destroy() b4.destroy() b5.destroy() b6.destroy() #表情包面板开关按钮 eBut = tkinter.Button(root,text='表情包',command=express_board) eBut.place(x=5,y=320,width=60,height=30)
要通过分帧的方式实现动图的发送和显示,需要修改代码中的发送函数和接收函数。以下是一个修改后的代码示例:
```
#发送表情的函数
def send_mark(exp):
'''
:param exp: 表情图片对应的标识符
:return:
'''
global ee
mes = exp + ':;' + user + ':;' + chat_to
s.send(mes.encode())
b1.destroy()
b2.destroy()
b3.destroy()
b4.destroy()
b5.destroy()
b6.destroy()
ee = 0
#发送表情包的函数
def send_gif(filename):
'''
:param filename: GIF文件名
:return:
'''
# 加载GIF文件
im = Image.open(filename)
# 分帧
frames = []
for frame in ImageSequence.Iterator(im):
frames.append(frame.copy())
# 连接到网络
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(('127.0.0.1', 12345))
# 发送分帧数据
for frame in frames:
# 将帧转换为bytes对象
data = frame.tobytes()
# 发送帧数据
sock.sendall(data)
# 等待一段时间,以实现动画效果
time.sleep(0.1)
# 关闭网络连接
sock.close()
#四种表情包的标识符发送函数
def bb1():
send_mark('aa**')
send_gif('example1.gif')
def bb2():
send_mark('bb**')
send_gif('example2.gif')
def bb3():
send_mark('cc**')
send_gif('example3.gif')
def bb4():
send_mark('dd**')
send_gif('example4.gif')
def bb5():
send_mark('ff**')
send_gif('example5.gif')
def bb6():
send_mark('gg**')
send_gif('example6.gif')
#表情包面板控制函数
def express_board():
global b1, b2, b3, b4, b5, b6, ee
if ee == 0: #打开表情包面板
ee = 1
b1 = tkinter.Button(root, command=bb1, relief=tkinter.FLAT, bd=0)
b2 = tkinter.Button(root, command=bb2, relief=tkinter.FLAT, bd=0)
b3 = tkinter.Button(root, command=bb3, relief=tkinter.FLAT, bd=0)
b4 = tkinter.Button(root, command=bb4, relief=tkinter.FLAT, bd=0)
b5 = tkinter.Button(root, command=bb5, relief=tkinter.FLAT, bd=0)
b6 = tkinter.Button(root, command=bb6, relief=tkinter.FLAT, bd=0)
b1.config(image=p1)
b2.config(image=p2)
b3.config(image=p3)
b4.config(image=p4)
b5.config(image=p5)
b6.config(image=p6)
b1.place(x=5, y=248)
b2.place(x=75, y=248)
b3.place(x=145, y=248)
b4.place(x=215, y=248)
b5.place(x=285, y=248)
b6.place(x=445, y=248)
else: #关闭表情包面板
ee = 0
b1.destroy()
b2.destroy()
b3.destroy()
b4.destroy()
b5.destroy()
b6.destroy()
#表情包面板开关按钮
eBut = tkinter.Button(root, text='表情包', command=express_board)
eBut.place(x=5, y=320, width=60, height=30)
```
在上述代码中,我们增加了一个名为`send_gif()`的函数,用于将GIF文件的分帧数据发送到网络上。同时,我们修改了四种表情包的标识符发送函数,使其在发送表情包的同时也调用`send_gif()`函数发送GIF文件的分帧数据。接收函数也需要相应地修改,用于接收分帧数据并显示动图。
需要注意的是,上述代码中的GIF文件名都是示例文件名,实际应用中需要根据实际情况进行修改。同时,也需要注意文件路径的问题,以确保代码能够正确地加载和发送GIF文件。
import tkinter import tkinter.messagebox def Button_Click(btn): btn_Label = tkinter.Entry(mainUI) btn_Label.insert(tkinter.END,btn) btn_Label.place(x=45,y=75,width=40,height=20) mainUI = tkinter.Tk() mainUI.title('计算器') mainUI.geometry('300x280') #输入数字的两个文本框 num1_Label = tkinter.Label(mainUI,text='number 1 :',justify=tkinter.LEFT,anchor='e') num1_Label.place(x=25,y=20,width=80,height=30) num2_Label = tkinter.Label(mainUI,text='number 2 :',justify=tkinter.LEFT,anchor='e') num2_Label.place(x=25,y=125,width=80,height=30) num1_Var = tkinter.StringVar(mainUI,value='') num2_Var = tkinter.StringVar(mainUI,value='') num1_Entry = tkinter.Entry(mainUI,width=100,textvariable=num1_Var) num1_Entry.place(x=110,y=25,width=140,height=20) num2_Entry = tkinter.Entry(mainUI,width=100,textvariable=num2_Var) num2_Entry.place(x=110,y=130,width=140,height=20) #创建加减乘除按钮及显示文本框 sum_Button = tkinter.Button(mainUI,text='+',command=lambda :Button_Click('+')) sum_Button.place(x=100,y=75,width=30,height=20) min_Button = tkinter.Button(mainUI,text='-',command=lambda :Button_Click('-')) min_Button.place(x=145,y=75,width=30,height=20) mul_Button = tkinter.Button(mainUI,text='x',command=lambda :Button_Click('x')) mul_Button.place(x=190,y=75,width=30,height=20) div_Button = tkinter.Button(mainUI,text='/',command=lambda :Button_Click('/')) div_Button.place(x=235,y=75,width=30,height=20) #创建结果框以及计算按钮 cal_Label = tkinter.Label(mainUI,text='result :',justify=tkinter.LEFT,anchor='e') cal_Label.place(x=25,y=175,width=80,height=20) cal_Entry = tkinter.Entry(mainUI) cal_Entry.place(x=110,y=175,width=80,height=20) cal_Button = tkinter.Button(mainUI,text='Calculate') cal_Button.place(x=110,y=225,width=80,height=20) mainUI.mainloop()完善此代码中Calculate按钮被按下后进行的计算及输出操作
可以在Calculate按钮的command中添加一个函数来实现计算和输出的操作,具体实现如下:
1. 定义一个名为calculate的函数,用于计算并输出结果。
2. 在calculate函数中,获取num1_Entry和num2_Entry中的数值,并将其转换为浮点数类型。
3. 根据按钮的Label(即加减乘除符号),对两个数值进行相应的运算,并将结果显示在cal_Entry中。
修改后的代码如下:
```
import tkinter
import tkinter.messagebox
def Button_Click(btn):
btn_Label = tkinter.Entry(mainUI)
btn_Label.insert(tkinter.END, btn)
btn_Label.place(x=45, y=75, width=40, height=20)
def calculate():
# 获取num1_Entry和num2_Entry中的数值,并将其转换为浮点数类型
num1 = float(num1_Entry.get())
num2 = float(num2_Entry.get())
# 获取按钮的Label,根据加减乘除符号进行相应的运算
operator = btn_Label.get()
if operator == '+':
result = num1 + num2
elif operator == '-':
result = num1 - num2
elif operator == 'x':
result = num1 * num2
elif operator == '/':
if num2 == 0:
tkinter.messagebox.showerror('Error', '除数不能为0!')
return
else:
result = num1 / num2
# 将结果显示在cal_Entry中
cal_Entry.delete(0, tkinter.END)
cal_Entry.insert(tkinter.END, str(result))
mainUI = tkinter.Tk()
mainUI.title('计算器')
mainUI.geometry('300x280')
# 输入数字的两个文本框
num1_Label = tkinter.Label(mainUI, text='number 1 :', justify=tkinter.LEFT, anchor='e')
num1_Label.place(x=25, y=20, width=80, height=30)
num2_Label = tkinter.Label(mainUI, text='number 2 :', justify=tkinter.LEFT, anchor='e')
num2_Label.place(x=25, y=125, width=80, height=30)
num1_Var = tkinter.StringVar(mainUI, value='')
num2_Var = tkinter.StringVar(mainUI, value='')
num1_Entry = tkinter.Entry(mainUI, width=100, textvariable=num1_Var)
num1_Entry.place(x=110, y=25, width=140, height=20)
num2_Entry = tkinter.Entry(mainUI, width=100, textvariable=num2_Var)
num2_Entry.place(x=110, y=130, width=140, height=20)
# 创建加减乘除按钮及显示文本框
sum_Button = tkinter.Button(mainUI, text='+', command=lambda: Button_Click('+'))
sum_Button.place(x=100, y=75, width=30, height=20)
min_Button = tkinter.Button(mainUI, text='-', command=lambda: Button_Click('-'))
min_Button.place(x=145, y=75, width=30, height=20)
mul_Button = tkinter.Button(mainUI, text='x', command=lambda: Button_Click('x'))
mul_Button.place(x=190, y=75, width=30, height=20)
div_Button = tkinter.Button(mainUI, text='/', command=lambda: Button_Click('/'))
div_Button.place(x=235, y=75, width=30, height=20)
# 创建结果框以及计算按钮
cal_Label = tkinter.Label(mainUI, text='result :', justify=tkinter.LEFT, anchor='e')
cal_Label.place(x=25, y=175, width=80, height=20)
cal_Entry = tkinter.Entry(mainUI)
cal_Entry.place(x=110, y=175, width=80, height=20)
cal_Button = tkinter.Button(mainUI, text='Calculate', command=calculate)
cal_Button.place(x=110, y=225, width=80, height=20)
mainUI.mainloop()
```
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