in Unity 2D, how to define a string?
时间: 2023-12-14 19:36:48 浏览: 160
In Unity 2D, you can define a string by declaring a variable of type string. Here's an example:
```csharp
string myString = "Hello World!";
```
In this example, we're declaring a variable called `myString` and assigning it the value `"Hello World!"`. You can replace this value with any string you'd like.
You can also initialize a string variable without assigning it a value, like this:
```csharp
string myString;
```
In this case, the value of `myString` will be `null` until you assign a value to it.
阅读全文