java复杂形状碰撞检测
时间: 2023-10-14 13:04:53 浏览: 32
Java中可以通过使用Shape类来表示复杂形状,包括矩形、圆形、多边形等。Shape类提供了intersects()、contains()等方法,可以用于检测两个形状是否相交、一个形状是否包含另一个形状等。
对于复杂形状的碰撞检测,可以采用分割轴定理(SAT)算法。该算法的基本思想是将形状投影到一条直线上,然后检测它们在该直线上的投影是否重叠。如果所有的投影都重叠,则说明形状相交。
具体实现时,可以先将两个形状的所有边转换成向量,然后计算每个向量的垂直向量(法向量)。接着,对于每个法向量,分别将两个形状投影到该向量上,并检测它们在该向量上的投影是否重叠。如果所有的投影都重叠,则说明形状相交。
参考代码如下:
```
public boolean checkCollision(Shape shape1, Shape shape2) {
for (Line2D edge : getEdges(shape1)) {
if (!isSeparatingAxis(edge, shape1, shape2)) {
return false;
}
}
for (Line2D edge : getEdges(shape2)) {
if (!isSeparatingAxis(edge, shape1, shape2)) {
return false;
}
}
return true;
}
private List<Line2D> getEdges(Shape shape) {
List<Line2D> edges = new ArrayList<>();
PathIterator pathIterator = shape.getPathIterator(null);
double[] coords = new double[6];
double[] lastCoords = new double[2];
while (!pathIterator.isDone()) {
int type = pathIterator.currentSegment(coords);
switch (type) {
case PathIterator.SEG_MOVETO:
lastCoords[0] = coords[0];
lastCoords[1] = coords[1];
break;
case PathIterator.SEG_LINETO:
Line2D edge = new Line2D.Double(lastCoords[0], lastCoords[1], coords[0], coords[1]);
edges.add(edge);
lastCoords[0] = coords[0];
lastCoords[1] = coords[1];
break;
default:
break;
}
pathIterator.next();
}
return edges;
}
private boolean isSeparatingAxis(Line2D edge, Shape shape1, Shape shape2) {
Vector2D normal = new Vector2D(edge.getY2() - edge.getY1(), edge.getX1() - edge.getX2());
normal.normalize();
Projection proj1 = project(normal, shape1);
Projection proj2 = project(normal, shape2);
return !proj1.overlaps(proj2);
}
private Projection project(Vector2D axis, Shape shape) {
PathIterator pathIterator = shape.getPathIterator(null);
double[] coords = new double[6];
double min = Double.POSITIVE_INFINITY;
double max = Double.NEGATIVE_INFINITY;
while (!pathIterator.isDone()) {
int type = pathIterator.currentSegment(coords);
switch (type) {
case PathIterator.SEG_MOVETO:
case PathIterator.SEG_LINETO:
double dot = axis.dotProduct(new Vector2D(coords[0], coords[1]));
if (dot < min) {
min = dot;
}
if (dot > max) {
max = dot;
}
break;
default:
break;
}
pathIterator.next();
}
return new Projection(min, max);
}
private static class Projection {
private double min;
private double max;
public Projection(double min, double max) {
this.min = min;
this.max = max;
}
public boolean overlaps(Projection other) {
return !(this.max < other.min || other.max < this.min);
}
}
```
其中,getEdges()方法用于获取形状的边,isSeparatingAxis()方法用于检测一个法向量是否为分离轴,project()方法用于将形状投影到一个向量上,Projection类用于表示投影的区间。