PortAudio的代码
时间: 2023-07-03 14:23:29 浏览: 122
以下是一个使用PortAudio进行录制的基本示例代码:
```c
#include <stdio.h>
#include <stdlib.h>
#include "portaudio.h"
#define SAMPLE_RATE (44100)
#define FRAMES_PER_BUFFER (64)
typedef struct {
float left_phase;
float right_phase;
} paTestData;
static int recordCallback(const void* inputBuffer, void* outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void* userData) {
paTestData* data = (paTestData*) userData;
const float* input = (const float*) inputBuffer;
(void) outputBuffer; // Prevent unused variable warnings
for (int i = 0; i < framesPerBuffer; i++) {
data->left_phase = *input++;
data->right_phase = *input++;
}
return paContinue;
}
int main(void) {
PaStreamParameters inputParameters;
PaStream* stream;
paTestData data;
PaError err;
err = Pa_Initialize();
if (err != paNoError) {
printf("Error: failed to initialize PortAudio: %s\n", Pa_GetErrorText(err));
return -1;
}
inputParameters.device = Pa_GetDefaultInputDevice();
if (inputParameters.device == paNoDevice) {
printf("Error: no default input device.\n");
goto error;
}
inputParameters.channelCount = 2;
inputParameters.sampleFormat = paFloat32;
inputParameters.suggestedLatency = Pa_GetDeviceInfo(inputParameters.device)->defaultLowInputLatency;
inputParameters.hostApiSpecificStreamInfo = NULL;
err = Pa_OpenStream(&stream, &inputParameters, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff, recordCallback, &data);
if (err != paNoError) {
printf("Error: failed to open stream: %s\n", Pa_GetErrorText(err));
goto error;
}
err = Pa_StartStream(stream);
if (err != paNoError) {
printf("Error: failed to start stream: %s\n", Pa_GetErrorText(err));
goto error;
}
printf("Recording...\n");
getchar();
err = Pa_StopStream(stream);
if (err != paNoError) {
printf("Error: failed to stop stream: %s\n", Pa_GetErrorText(err));
goto error;
}
err = Pa_CloseStream(stream);
if (err != paNoError) {
printf("Error: failed to close stream: %s\n", Pa_GetErrorText(err));
goto error;
}
Pa_Terminate();
return 0;
error:
Pa_Terminate();
return -1;
}
```
这个示例代码使用了PortAudio的API来打开一个音频输入流,并将输入的音频数据写入到一个结构体中。在主函数中,程序等待用户按下任意键,然后停止录制并关闭流。请注意,该示例代码仅提供了最基本的录制功能,并且没有进行任何错误处理或音频数据处理。
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