请写出three.js使用vue实现导入模型并在人物模型头顶添加视频代码
时间: 2024-05-07 18:16:58 浏览: 99
请参考以下代码:
在vue项目中引入three.js和OBJLoader:
```javascript
import * as THREE from 'three';
import {OBJLoader} from 'three/examples/jsm/loaders/OBJLoader.js';
```
在Vue的template中定义canvas元素和视频元素:
```html
<template>
<div>
<canvas ref="canvas"></canvas>
<video ref="video" muted autoplay></video>
</div>
</template>
```
在Vue的methods中实现加载模型和添加视频的功能:
```javascript
methods: {
init() {
const loader = new OBJLoader();
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(45, window.innerWidth/window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({canvas: this.$refs.canvas});
loader.load('model.obj', (obj) => {
obj.position.set(0, 0, 0);
obj.scale.set(0.5, 0.5, 0.5);
scene.add(obj);
const video = this.$refs.video;
const texture = new THREE.VideoTexture(video);
const material = new THREE.MeshBasicMaterial();
material.map = texture;
material.transparent = true;
const geometry = new THREE.BoxGeometry(10, 10, 10);
const mesh = new THREE.Mesh(geometry, material);
mesh.position.set(0, 50, 0);
mesh.visible = false;
obj.add(mesh);
camera.position.set(0, 100, 300);
camera.lookAt(scene.position);
const animate = () => {
requestAnimationFrame(animate);
renderer.render(scene, camera);
if (video.readyState === video.HAVE_ENOUGH_DATA) {
texture.needsUpdate = true;
}
};
animate();
});
}
},
```
在Vue的mounted钩子中调用init方法:
```javascript
mounted() {
this.init();
}
```
这样就可以在three.js中导入模型并在人物模型头顶添加视频啦!
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