unity 在windows系统搜索蓝牙方法
时间: 2023-11-28 07:49:05 浏览: 79
Unity+WindowsForms PC端接收蓝牙数据
在Unity中搜索蓝牙设备需要使用C#编写代码。以下是一些基本的步骤:
1. 首先,你需要导入Unity的BluetoothLE插件。这可以通过Unity Asset Store或其他插件商店来获得。
2. 然后,你需要在代码中使用BluetoothLE插件的API来扫描蓝牙设备。这可以通过调用BluetoothLEDeviceManager.StartScan()方法来实现。
3. 在扫描期间,你需要处理BluetoothLEDeviceManager.OnDeviceDiscovered事件,以便在发现新设备时进行处理。
4. 在处理事件时,你可以使用BluetoothLEDeviceManager.GetDeviceByName()或BluetoothLEDeviceManager.GetDeviceByAddress()方法来获取设备引用,然后使用它来执行其他操作,例如连接或读取数据。
下面是一些示例代码,用于在Unity中搜索蓝牙设备:
```csharp
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR.WSA.Input;
using UnityEngine.XR.WSA.WebCam;
using System.Linq;
using System;
using System.Threading.Tasks;
using System.Collections;
using UnityEngine.Networking;
using Unity.Notifications.Android;
using System.Text;
public class BluetoothLE : MonoBehaviour
{
// Reference to the BluetoothLE device manager
private BluetoothLEDeviceManager deviceManager;
// Reference to the text UI element for displaying device information
public Text deviceInfoText;
// Reference to the button UI element for starting the scan
public Button startScanButton;
// Reference to the button UI element for stopping the scan
public Button stopScanButton;
// List of discovered devices
private List<BluetoothLEDevice> discoveredDevices = new List<BluetoothLEDevice>();
// Flag indicating whether a scan is currently in progress
private bool isScanning = false;
// Called when the script is first enabled
private void OnEnable()
{
// Initialize the device manager
deviceManager = BluetoothLEDeviceManager.GetManager();
// Register event handlers
deviceManager.OnDeviceDiscovered += OnDeviceDiscovered;
// Disable the stop scan button at start
stopScanButton.interactable = false;
}
// Called when the script is disabled
private void OnDisable()
{
// Unregister event handlers
deviceManager.OnDeviceDiscovered -= OnDeviceDiscovered;
}
// Called when the start scan button is clicked
public void OnStartScanButtonClick()
{
// Clear the list of discovered devices
discoveredDevices.Clear();
// Start the scan
deviceManager.StartScan();
// Update the UI
isScanning = true;
startScanButton.interactable = false;
stopScanButton.interactable = true;
}
// Called when the stop scan button is clicked
public void OnStopScanButtonClick()
{
// Stop the scan
deviceManager.StopScan();
// Update the UI
isScanning = false;
startScanButton.interactable = true;
stopScanButton.interactable = false;
}
// Called when a device is discovered during a scan
private void OnDeviceDiscovered(BluetoothLEDevice device)
{
// Add the device to the list of discovered devices
discoveredDevices.Add(device);
// Update the UI with device information
StringBuilder sb = new StringBuilder();
sb.AppendLine("Device discovered:");
sb.AppendLine("Name: " + device.Name);
sb.AppendLine("Address: " + device.Address);
sb.AppendLine("Signal strength: " + device.SignalStrength);
sb.AppendLine("Service UUIDs: " + string.Join(", ", device.ServiceUUIDs));
deviceInfoText.text = sb.ToString();
}
}
```
这个脚本包括了开始和停止扫描的按钮,并在发现设备时更新UI界面。你可以自定义代码以适应你的需求。
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