俄罗斯方块python代码不带界面
时间: 2023-09-07 14:14:33 浏览: 38
下面是一个简单的俄罗斯方块的Python代码,不带界面:
```python
import random
# 定义俄罗斯方块的方块形状
tetrominoes = [
[[0, 1, 0],
[1, 1, 1],
[0, 0, 0]],
[[1, 1],
[1, 1]],
[[1, 0, 0],
[1, 1, 1],
[0, 0, 0]],
[[0, 0, 1],
[1, 1, 1],
[0, 0, 0]],
[[1, 1, 0],
[0, 1, 1],
[0, 0, 0]],
[[0, 1, 1],
[1, 1, 0],
[0, 0, 0]],
[[1, 1, 1, 1]]
]
# 定义俄罗斯方块的初始位置和形状
current_tetromino = random.choice(tetrominoes)
current_position = {'x': 4, 'y': 0}
# 定义俄罗斯方块的游戏区域
game_area = [[0 for _ in range(10)] for _ in range(20)]
# 定义俄罗斯方块的函数
def draw_game_area():
for row in game_area:
print(row)
def check_collision():
for i in range(len(current_tetromino)):
for j in range(len(current_tetromino[i])):
if current_tetromino[i][j] == 1:
if current_position['x'] + j < 0 or current_position['x'] + j > 9 or current_position['y'] + i > 19 or game_area[current_position['y'] + i][current_position['x'] + j] != 0:
return True
return False
def merge_tetromino():
for i in range(len(current_tetromino)):
for j in range(len(current_tetromino[i])):
if current_tetromino[i][j] == 1:
game_area[current_position['y'] + i][current_position['x'] + j] = 1
def check_lines():
lines_to_remove = []
for i in range(len(game_area)):
if 0 not in game_area[i]:
lines_to_remove.append(i)
for line in lines_to_remove:
game_area.pop(line)
game_area.insert(0, [0 for _ in range(10)])
def new_tetromino():
global current_tetromino, current_position
current_tetromino = random.choice(tetrominoes)
current_position = {'x': 4, 'y': 0}
# 运行俄罗斯方块游戏
while True:
draw_game_area()
user_input = input('Use left, right and down arrow keys to move the tetromino. Press q to quit.')
if user_input == 'q':
break
elif user_input == 'left':
current_position['x'] -= 1
if check_collision():
current_position['x'] += 1
elif user_input == 'right':
current_position['x'] += 1
if check_collision():
current_position['x'] -= 1
elif user_input == 'down':
current_position['y'] += 1
if check_collision():
current_position['y'] -= 1
merge_tetromino()
check_lines()
new_tetromino()
```
该代码实现了一个简单的俄罗斯方块游戏,不带图形界面。玩家可以使用键盘上的箭头键来控制方块的移动,每当方块落到底部时,就会检查是否有行已满,如果有满行,则删除该行并向上移动所有行。游戏结束当玩家按下“q”键时。