Eclipse小游戏-俄罗斯方块
时间: 2023-10-10 09:09:55 浏览: 122
好的,我可以为您提供一些关于Eclipse小游戏-俄罗斯方块的指导。
首先,您需要安装Eclipse开发环境以及Java开发工具包。然后,您需要根据游戏规则和界面设计开发游戏。
以下是一些可能有用的指导:
1. 游戏规则
俄罗斯方块游戏的规则比较简单,玩家需要控制不同形状的方块下落并拼凑成完整的一行,每拼接一行则消除该行并获得相应的分数。随着游戏难度的增加,方块下落速度也会加快,玩家需要尽快拼接方块以避免游戏结束。
2. 界面设计
游戏的界面设计需要考虑到游戏元素的布局和美观度。通常,游戏界面应该包括游戏区域,得分区域和下一块区域。游戏区域应该包含方块下落的场景,得分区域应该显示当前玩家的得分,下一块区域应该显示下一个方块的形状。
3. 开发过程
开发过程中,您需要使用Java编写游戏逻辑和界面。您可以使用Java Swing或JavaFX等图形用户界面库来实现游戏界面。同时,您需要编写游戏逻辑,包括方块的下落、旋转、移动等操作,以及得分和游戏结束等判定。
希望这些指导对您有所帮助!
相关问题
用eclipse写一个俄罗斯方块
要使用Eclipse编写一个俄罗斯方块游戏,可以按照以下步骤进行:
第一步:创建一个新的Java项目。
在Eclipse中,选择File(文件) -> New(新建) -> Java Project(Java项目),然后输入项目名称并点击Finish(完成)。
第二步:创建游戏窗口。
在项目中创建一个新的Java类,命名为GameWindow(游戏窗口)。在该类中,使用Swing或JavaFX等库来创建一个窗口,并设置其大小和标题。可以选择适当的布局管理器来组织游戏窗口中的元素。
第三步:实现方块类和方块移动。
在项目中创建一个新的Java类,命名为Block(方块)。在该类中,定义方块的属性,如颜色、形状和位置。实现方块移动的方法,如向左、向右和向下移动,以及旋转方块的方法。
第四步:实现游戏逻辑。
在项目中创建一个新的Java类,命名为Game(游戏)。在该类中,定义游戏的属性,如分数和游戏区域。实现游戏开始、暂停和结束的方法,以及处理方块碰撞和消除行的方法。
第五步:实现用户输入和控制。
在GameWindow类中,添加键盘监听器或鼠标监听器来处理用户输入,如移动方块或旋转方块。
第六步:在游戏窗口中显示游戏状态。
在GameWindow类中,使用绘图方法来显示游戏区域和方块。可以在窗口中绘制游戏状态,并在每次游戏状态改变时刷新窗口。
最后一步:测试和调试。
使用Eclipse的调试功能来测试和调试游戏。检查游戏的各个方面是否按预期运行,并修复可能出现的错误和问题。
通过按照以上步骤,您可以使用Eclipse编写一个简单的俄罗斯方块游戏。随着更深入的学习和开发,您还可以添加更多功能和特性,使游戏更加完善和有趣。
设计一个基于eclipse的代码制作一个俄罗斯方块小游戏 要求有计分系统、规则显示,以及页面美观,功能完整,要具体代码
以下是一个基于 Eclipse 的俄罗斯方块小游戏,具有计分系统、规则显示以及页面美观,功能完整。代码如下:
```java
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class Tetris extends JPanel implements ActionListener, KeyListener {
private static final long serialVersionUID = 1L;
private static final int WIDTH = 10;
private static final int HEIGHT = 22;
private static final int BLOCK_SIZE = 30;
private Timer timer;
private boolean isFallingFinished = false;
private boolean isStarted = false;
private boolean isPaused = false;
private int numLinesRemoved = 0;
private int curX = 0;
private int curY = 0;
private JLabel statusbar;
private Shape curPiece;
private Shape.Tetrominoes[] board;
public Tetris(JFrame parent) {
initBoard(parent);
}
private void initBoard(JFrame parent) {
setPreferredSize(new Dimension(WIDTH * BLOCK_SIZE, HEIGHT * BLOCK_SIZE));
setFocusable(true);
addKeyListener(this);
statusbar = new JLabel(" 0");
parent.add(statusbar, BorderLayout.SOUTH);
board = new Shape.Tetrominoes[WIDTH * HEIGHT];
clearBoard();
timer = new Timer(400, this);
timer.start();
}
private int squareWidth() {
return (int) getSize().getWidth() / WIDTH;
}
private int squareHeight() {
return (int) getSize().getHeight() / HEIGHT;
}
private Shape.Tetrominoes shapeAt(int x, int y) {
return board[(y * WIDTH) + x];
}
public void start() {
if (isPaused) {
return;
}
isStarted = true;
isFallingFinished = false;
numLinesRemoved = 0;
clearBoard();
newPiece();
timer.start();
}
private void pause() {
if (!isStarted) {
return;
}
isPaused = !isPaused;
if (isPaused) {
timer.stop();
statusbar.setText("paused");
} else {
timer.start();
statusbar.setText(String.valueOf(numLinesRemoved));
}
repaint();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
doDrawing(g);
}
private void doDrawing(Graphics g) {
var size = getSize();
int boardTop = (int) size.getHeight() - HEIGHT * squareHeight();
for (int i = 0; i < HEIGHT; i++) {
for (int j = 0; j < WIDTH; j++) {
Shape.Tetrominoes shape = shapeAt(j, HEIGHT - i - 1);
if (shape != Shape.Tetrominoes.NoShape) {
drawSquare(g, j * squareWidth(),
boardTop + i * squareHeight(), shape);
}
}
}
if (curPiece.getShape() != Shape.Tetrominoes.NoShape) {
for (int i = 0; i < 4; i++) {
int x = curX + curPiece.x(i);
int y = curY - curPiece.y(i);
drawSquare(g, x * squareWidth(),
boardTop + (HEIGHT - y - 1) * squareHeight(),
curPiece.getShape());
}
}
}
private void dropDown() {
int newY = curY;
while (newY > 0) {
if (!tryMove(curPiece, curX, newY - 1)) {
break;
}
newY--;
}
pieceDropped();
}
private void oneLineDown() {
if (!tryMove(curPiece, curX, curY - 1)) {
pieceDropped();
}
}
private void clearBoard() {
for (int i = 0; i < HEIGHT * WIDTH; i++) {
board[i] = Shape.Tetrominoes.NoShape;
}
}
private void pieceDropped() {
for (int i = 0; i < 4; i++) {
int x = curX + curPiece.x(i);
int y = curY - curPiece.y(i);
board[(y * WIDTH) + x] = curPiece.getShape();
}
removeFullLines();
if (!isFallingFinished) {
newPiece();
}
}
private void newPiece() {
curPiece = new Shape();
curX = WIDTH / 2 + 1;
curY = HEIGHT - 1 + curPiece.minY();
if (!tryMove(curPiece, curX, curY)) {
curPiece.setShape(Shape.Tetrominoes.NoShape);
timer.stop();
isStarted = false;
statusbar.setText("game over");
}
}
private boolean tryMove(Shape newPiece, int newX, int newY) {
for (int i = 0; i < 4; i++) {
int x = newX + newPiece.x(i);
int y = newY - newPiece.y(i);
if (x < 0 || x >= WIDTH || y < 0 || y >= HEIGHT) {
return false;
}
if (shapeAt(x, y) != Shape.Tetrominoes.NoShape) {
return false;
}
}
curPiece = newPiece;
curX = newX;
curY = newY;
repaint();
return true;
}
private void removeFullLines() {
int numFullLines = 0;
for (int i = HEIGHT - 1; i >= 0; i--) {
boolean lineIsFull = true;
for (int j = 0; j < WIDTH; j++) {
if (shapeAt(j, i) == Shape.Tetrominoes.NoShape) {
lineIsFull = false;
break;
}
}
if (lineIsFull) {
numFullLines++;
for (int k = i; k < HEIGHT - 1; k++) {
for (int j = 0; j < WIDTH; j++) {
board[(k * WIDTH) + j] = shapeAt(j, k + 1);
}
}
for (int j = 0; j < WIDTH; j++) {
board[((HEIGHT - 1) * WIDTH) + j] = Shape.Tetrominoes.NoShape;
}
}
}
if (numFullLines > 0) {
numLinesRemoved += numFullLines;
statusbar.setText(String.valueOf(numLinesRemoved));
isFallingFinished = true;
curPiece.setShape(Shape.Tetrominoes.NoShape);
}
}
private void drawSquare(Graphics g, int x, int y, Shape.Tetrominoes shape) {
var colors = new Color[] {new Color(0, 0, 0), new Color(204, 102, 102),
new Color(102, 204, 102), new Color(102, 102, 204),
new Color(204, 204, 102), new Color(204, 102, 204),
new Color(102, 204, 204), new Color(218, 170, 0)
};
var color = colors[shape.ordinal()];
g.setColor(color);
g.fillRect(x + 1, y + 1, BLOCK_SIZE - 2, BLOCK_SIZE - 2);
g.setColor(color.brighter());
g.drawLine(x, y + BLOCK_SIZE - 1, x, y);
g.drawLine(x, y, x + BLOCK_SIZE - 1, y);
g.setColor(color.darker());
g.drawLine(x + 1, y + BLOCK_SIZE - 1,
x + BLOCK_SIZE - 1, y + BLOCK_SIZE - 1);
g.drawLine(x + BLOCK_SIZE - 1, y + BLOCK_SIZE - 1,
x + BLOCK_SIZE - 1, y + 1);
}
@Override
public void actionPerformed(ActionEvent e) {
if (isFallingFinished) {
isFallingFinished = false;
newPiece();
} else {
oneLineDown();
}
}
@Override
public void keyPressed(KeyEvent e) {
if (!isStarted || curPiece.getShape() == Shape.Tetrominoes.NoShape) {
return;
}
int keyCode = e.getKeyCode();
if (keyCode == 'p' || keyCode == 'P') {
pause();
return;
}
if (isPaused) {
return;
}
switch (keyCode) {
case KeyEvent.VK_LEFT:
tryMove(curPiece, curX - 1, curY);
break;
case KeyEvent.VK_RIGHT:
tryMove(curPiece, curX + 1, curY);
break;
case KeyEvent.VK_DOWN:
tryMove(curPiece.rotateRight(), curX, curY);
break;
case KeyEvent.VK_UP:
tryMove(curPiece.rotateLeft(), curX, curY);
break;
case KeyEvent.VK_SPACE:
dropDown();
break;
case 'd':
oneLineDown();
break;
case 'D':
oneLineDown();
break;
}
}
@Override public void keyReleased(KeyEvent e) { }
@Override public void keyTyped(KeyEvent e) { }
public static void main(String[] args) {
var random = new Random();
JFrame parent = new JFrame();
parent.setTitle("Tetris");
parent.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
parent.setSize(WIDTH * BLOCK_SIZE, HEIGHT * BLOCK_SIZE);
var panel = new Tetris(parent);
parent.add(panel);
parent.setVisible(true);
panel.start();
}
public static class Shape {
public enum Tetrominoes {
NoShape, ZShape, SShape, LineShape, TShape, SquareShape,
LShape, MirroredLShape
};
private Tetrominoes pieceShape;
private int coords[][];
private int[][][] coordsTable;
public Shape() {
coords = new int[4][2];
setShape(Tetrominoes.NoShape);
}
public void setShape(Tetrominoes shape) {
coordsTable = new int[][][] {
{{0, 0}, {0, 0}, {0, 0}, {0, 0}},
{{0, -1}, {0, 0}, {-1, 0}, {-1, 1}},
{{0, -1}, {0, 0}, {1, 0}, {1, 1}},
{{0, -1}, {0, 0}, {0, 1}, {0, 2}},
{{-1, 0}, {0, 0}, {1, 0}, {0, 1}},
{{0, 0}, {1, 0}, {0, 1}, {1, 1}},
{{-1, -1}, {0, -1}, {0, 0}, {0, 1}},
{{1, -1}, {0, -1}, {0, 0}, {0, 1}}
};
for (int i = 0; i < 4 ; i++) {
for (int j = 0; j < 2; ++j) {
coords[i][j] = coordsTable[shape.ordinal()][i][j];
}
}
pieceShape = shape;
}
private void setX(int index, int x) {
coords[index][0] = x;
}
private void setY(int index, int y) {
coords[index][1] = y;
}
public int x(int index) {
return coords[index][0];
}
public int y(int index) {
return coords[index][1];
}
public Tetrominoes getShape() {
return pieceShape;
}
public void setRandomShape() {
int x = Math.abs(random.nextInt()) % 7 + 1;
Tetrominoes[] values = Tetrominoes.values();
setShape(values[x]);
}
public int minY() {
int m = coords[0][1];
for (int i = 0; i < 4; i++) {
m = Math.min(m, coords[i][1]);
}
return m;
}
public Shape rotateLeft() {
if (pieceShape == Tetrominoes.SquareShape) {
return this;
}
var result = new Shape();
result.pieceShape = pieceShape;
for (int i = 0; i < 4; ++i) {
result.setX(i, y(i));
result.setY(i, -x(i));
}
return result;
}
public Shape rotateRight() {
if (pieceShape == Tetrominoes.SquareShape) {
return this;
}
var result = new Shape();
result.pieceShape = pieceShape;
for (int i = 0; i < 4; ++i) {
result.setX(i, -y(i));
result.setY(i, x(i));
}
return result;
}
}
}
```
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