vscode用vue2调用相机拍摄
时间: 2023-07-01 19:17:55 浏览: 146
要在Vue2中调用相机拍摄,你需要使用HTML5的`getUserMedia()` API。以下是一个简单的Vue2组件示例,可以使用此API来获取用户的媒体设备并捕获相机视频流:
```html
<template>
<div>
<video ref="video" autoplay></video>
<canvas ref="canvas"></canvas>
<button @click="capture">Capture</button>
</div>
</template>
<script>
export default {
data() {
return {
video: null,
canvas: null,
stream: null
};
},
mounted() {
this.video = this.$refs.video;
this.canvas = this.$refs.canvas;
navigator.mediaDevices.getUserMedia({ video: true }).then(stream => {
this.video.srcObject = stream;
this.stream = stream;
});
},
methods: {
capture() {
const context = this.canvas.getContext('2d');
context.drawImage(this.video, 0, 0, this.canvas.width, this.canvas.height);
const dataURL = this.canvas.toDataURL();
console.log(dataURL); // do something with the captured image
}
},
beforeDestroy() {
if (this.stream) {
this.stream.getTracks().forEach(track => track.stop());
}
}
};
</script>
```
该组件首先在`mounted()`生命周期钩子中获取用户的相机视频流,并将其分配给`<video>`元素的`srcObject`属性。然后,当用户单击“Capture”按钮时,`capture()`方法将在`<canvas>`元素中绘制视频帧并将其转换为数据URL。你可以将数据URL用作图像源,或将其发送到服务器以进行进一步处理。最后,在组件销毁之前,我们使用`beforeDestroy()`生命周期钩子停止相机流。
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