qt c++ 写一个udp收发的自定义报文协议,包括帧头、数据、帧尾和crc
时间: 2023-12-03 13:43:12 浏览: 368
下面是一个简单的示例,展示如何使用Qt编写一个UDP客户端和服务器,以及如何在自定义报文协议中使用帧头、数据、帧尾和CRC。
请注意,此示例仅用于演示目的,您应该根据自己的需求对其进行修改和扩展。
UDP客户端:
```cpp
#include <QUdpSocket>
#include <QByteArray>
const int FRAME_HEADER = 0xA5;
const int FRAME_TAIL = 0x5A;
class UdpClient : public QObject
{
Q_OBJECT
public:
explicit UdpClient(QObject *parent = nullptr)
: QObject(parent)
, m_socket(new QUdpSocket(this))
{
}
void send(const QByteArray &data)
{
// 在数据前后添加帧头和帧尾
QByteArray frame;
frame.append(FRAME_HEADER);
frame.append(data);
frame.append(FRAME_TAIL);
// 计算CRC并添加到数据末尾
const quint16 crc = calculateCrc(frame);
frame.append(crc >> 8);
frame.append(crc & 0xFF);
m_socket->writeDatagram(frame, QHostAddress::LocalHost, 1234);
}
private:
quint16 calculateCrc(const QByteArray &data)
{
// 计算CRC
// ...
return 0;
}
private:
QUdpSocket *m_socket;
};
```
UDP服务器:
```cpp
#include <QUdpSocket>
#include <QByteArray>
const int FRAME_HEADER = 0xA5;
const int FRAME_TAIL = 0x5A;
class UdpServer : public QObject
{
Q_OBJECT
public:
explicit UdpServer(QObject *parent = nullptr)
: QObject(parent)
, m_socket(new QUdpSocket(this))
{
m_socket->bind(QHostAddress::LocalHost, 1234);
connect(m_socket, &QUdpSocket::readyRead, this, &UdpServer::onReadyRead);
}
signals:
void dataReceived(const QByteArray &data);
private slots:
void onReadyRead()
{
while (m_socket->hasPendingDatagrams())
{
QByteArray datagram;
datagram.resize(m_socket->pendingDatagramSize());
m_socket->readDatagram(datagram.data(), datagram.size());
// 检查帧头和帧尾是否正确
if (datagram.size() < 3 || datagram[0] != FRAME_HEADER || datagram[datagram.size() - 1] != FRAME_TAIL)
{
continue;
}
// 检查CRC是否正确
const quint16 crcSent = (datagram[datagram.size() - 3] << 8) | datagram[datagram.size() - 2];
const quint16 crcCalc = calculateCrc(datagram.left(datagram.size() - 2));
if (crcSent != crcCalc)
{
continue;
}
// 提取数据并发送信号
emit dataReceived(datagram.mid(1, datagram.size() - 3));
}
}
private:
quint16 calculateCrc(const QByteArray &data)
{
// 计算CRC
// ...
return 0;
}
private:
QUdpSocket *m_socket;
};
```
使用示例:
```cpp
UdpClient client;
UdpServer server;
connect(&client, &UdpClient::dataReceived, [](const QByteArray &data){
// 处理接收到的数据
});
// 发送数据
client.send("Hello world");
// 接收数据
connect(&server, &UdpServer::dataReceived, [](const QByteArray &data){
// 处理接收到的数据
});
```
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