弹弹球穿越窗口有多个球两个窗口程序
时间: 2023-09-24 20:11:02 浏览: 140
以下是一个简单的 Python 程序,可以模拟弹弹球穿越两个窗口的情况:
```python
import random
# 定义窗口的高度和宽度
WINDOW_WIDTH = 800
WINDOW_HEIGHT = 600
# 定义球的半径和速度
BALL_RADIUS = 10
BALL_SPEED = 5
# 定义窗口的坐标
WINDOW_X1 = 100
WINDOW_X2 = 500
WINDOW_Y = 300
# 定义球的初始坐标和速度
ball_x = random.randint(BALL_RADIUS, WINDOW_WIDTH - BALL_RADIUS)
ball_y = random.randint(BALL_RADIUS, WINDOW_HEIGHT - BALL_RADIUS)
ball_speed_x = BALL_SPEED
ball_speed_y = BALL_SPEED
# 模拟球的运动
while True:
# 在窗口上绘制球
draw_ball(ball_x, ball_y, BALL_RADIUS)
# 更新球的坐标
ball_x += ball_speed_x
ball_y += ball_speed_y
# 如果球碰到左边的窗口,反弹回来
if ball_x <= WINDOW_X1 + BALL_RADIUS:
ball_speed_x = BALL_SPEED
# 如果球碰到右边的窗口,反弹回来
elif ball_x >= WINDOW_X2 - BALL_RADIUS:
ball_speed_x = -BALL_SPEED
# 如果球碰到上边或下边的墙壁,反弹回来
if ball_y <= BALL_RADIUS or ball_y >= WINDOW_HEIGHT - BALL_RADIUS:
ball_speed_y = -ball_speed_y
# 如果球穿过了两个窗口,重新开始
if ball_x >= WINDOW_X1 + BALL_RADIUS and ball_x <= WINDOW_X2 - BALL_RADIUS and ball_y == WINDOW_Y:
ball_x = random.randint(BALL_RADIUS, WINDOW_WIDTH - BALL_RADIUS)
ball_y = random.randint(BALL_RADIUS, WINDOW_HEIGHT - BALL_RADIUS)
ball_speed_x = BALL_SPEED
ball_speed_y = BALL_SPEED
```
需要注意的是,这个程序只是一个简单的模拟,还需要根据具体的游戏规则和实现方式进行适当的修改。
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