用python画一个高达的画,背景要带上动态烟花
时间: 2023-10-27 10:05:59 浏览: 145
好的,我可以为您提供一些基本的代码来实现这个功能。首先,我们需要安装并导入必要的Python库:pygame和random。
```python
import pygame
import random
```
接下来,我们需要为画布设置一些基本参数,比如画布的大小、背景颜色等等。
```python
# 设置画布大小
canvas_width = 800
canvas_height = 600
# 初始化 Pygame
pygame.init()
# 创建画布
canvas = pygame.display.set_mode((canvas_width, canvas_height))
pygame.display.set_caption("高达与烟花")
# 设置背景颜色
background_color = (0, 0, 0)
```
现在,我们可以开始画高达了。我们可以使用Pygame的基本绘图功能来画一个基本的高达形状。
```python
# 高达的位置和大小
gundam_x = 400
gundam_y = 300
gundam_width = 100
gundam_height = 200
# 绘制高达的形状
pygame.draw.rect(canvas, (255, 255, 255), (gundam_x, gundam_y, gundam_width, gundam_height))
pygame.draw.rect(canvas, (0, 0, 0), (gundam_x + 20, gundam_y + 20, gundam_width - 40, gundam_height - 40))
pygame.draw.rect(canvas, (255, 255, 255), (gundam_x + 40, gundam_y + 40, gundam_width - 80, gundam_height - 80))
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 50, gundam_y + 50), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 50, gundam_y + 150), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 90, gundam_y + 100), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 10, gundam_y + 100), 10)
```
现在我们来实现动态烟花效果。我们可以使用一个循环,不断绘制出随机位置和颜色的小圆圈,模拟烟花的爆炸效果。
```python
# 定义烟花的参数
fireworks = []
firework_max_radius = 50
firework_min_radius = 10
firework_max_speed = 5
firework_min_speed = 1
firework_colors = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (255, 0, 255), (0, 255, 255)]
# 循环绘制烟花
while True:
# 处理 Pygame 事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
# 绘制背景
canvas.fill(background_color)
# 绘制高达
pygame.draw.rect(canvas, (255, 255, 255), (gundam_x, gundam_y, gundam_width, gundam_height))
pygame.draw.rect(canvas, (0, 0, 0), (gundam_x + 20, gundam_y + 20, gundam_width - 40, gundam_height - 40))
pygame.draw.rect(canvas, (255, 255, 255), (gundam_x + 40, gundam_y + 40, gundam_width - 80, gundam_height - 80))
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 50, gundam_y + 50), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 50, gundam_y + 150), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 90, gundam_y + 100), 10)
pygame.draw.circle(canvas, (255, 0, 0), (gundam_x + 10, gundam_y + 100), 10)
# 绘制烟花
for firework in fireworks:
pygame.draw.circle(canvas, firework["color"], (firework["x"], firework["y"]), firework["radius"])
# 更新烟花位置和半径
firework["x"] += firework["dx"]
firework["y"] += firework["dy"]
firework["radius"] -= firework["dr"]
# 如果烟花半径小于等于0,则将其从列表中删除
if firework["radius"] <= 0:
fireworks.remove(firework)
# 如果随机数满足条件,则添加一个新的烟花
if random.randint(0, 100) < 5:
fireworks.append({
"x": random.randint(0, canvas_width),
"y": random.randint(0, canvas_height),
"dx": random.uniform(-firework_min_speed, firework_max_speed),
"dy": random.uniform(-firework_min_speed, firework_max_speed),
"dr": random.uniform(firework_min_radius, firework_max_radius),
"color": random.choice(firework_colors)
})
# 更新画面
pygame.display.update()
```
这样,我们就实现了一个简单的高达与烟花的画面。您可以根据自己的需求进行调整和扩展。
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