unity3d调用android功能与组件(九)—状态栏与通知栏
时间: 2023-05-14 15:03:49 浏览: 558
在Unity3D中,可以使用Android Java代码访问状态栏和通知栏。首先,在Unity3D中创建一个脚本并添加以下代码:
```
#if UNITY_ANDROID
using System.Collections;
using UnityEngine;
public class AndroidNotification : MonoBehaviour
{
private AndroidJavaObject activityContext = null;
private AndroidJavaObject unityClass = null;
private AndroidJavaObject notificationManager = null;
private AndroidJavaClass m_AndroidJavaClass = null;
private AndroidJavaObject builder = null;
void Start()
{
activityContext = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
unityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
notificationManager = activityContext.Call<AndroidJavaObject>("getSystemService", "notification");
m_AndroidJavaClass = new AndroidJavaClass("android.app.Notification$Builder");
builder = new AndroidJavaObject("android.app.Notification$Builder", activityContext);
}
public void ShowNotification(string title, string message)
{
builder.Call<AndroidJavaObject>("setContentTitle", title);
builder.Call<AndroidJavaObject>("setContentText", message);
int notification_id = UnityEngine.Random.Range(0, 100);
notificationManager.Call("notify", notification_id, builder.Call<AndroidJavaObject>("build"));
}
}
#endif
```
然后,在调用时,只需创建一个AndroidNotification的实例并调用ShowNotification方法,以显示通知栏。例如:
```
AndroidNotification androidNotification = new AndroidNotification();
androidNotification.ShowNotification("title", "message");
```
值得注意的是,AndroidManifest.xml文件中也需要添加以下权限:
```
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
```
这些权限允许应用程序在系统通知栏中显示通知,并处理用户的通知点击行为。在不同的Unity3D版本中,可能需要进行一些调整,以确保正确实现状态栏和通知栏。
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