写一个tcp服务器 c语言
时间: 2023-12-25 14:03:29 浏览: 24
好的,我可以为您提供一些关于写TCP服务器的C语言代码的信息。首先,您需要开启一个TCP Socket连接,然后创建一个新的连接并将其添加到连接队列中。接下来,您需要创建一个无限循环来等待客户端连接,并在接收到连接请求时接受该连接。一旦连接建立成功,您可以使用recv()和send()函数从客户端读取和写入数据。最后,您应该当客户端关闭连接时关闭Socket连接。 以上是一些通用的代码实现方法,如需更详细的信息,请告诉我您需要哪些方面的帮助。
相关问题
c语言写一个tcp服务器
可以使用以下代码实现一个简单的TCP服务器:
```
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#define PORT 8080
int main(int argc, char const *argv[]) {
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
char *hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t *)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
valread = read(new_socket, buffer, 1024);
printf("%s\n", buffer);
send(new_socket, hello, strlen(hello), 0);
printf("Hello message sent\n");
return 0;
}
```
这段代码创建了一个TCP服务器,监听端口8080。当有客户端连接时,服务器会发送“Hello from server”消息给客户端,并在控制台输出客户端发送的消息。
Windows 下用c语言写一个TCP服务器
可以使用Winsock库来实现一个TCP服务器。以下是一个简单的示例代码:
```
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
int main() {
WSADATA wsaData;
SOCKET serverSocket, clientSocket;
struct sockaddr_in serverAddr, clientAddr;
int clientAddrLen = sizeof(clientAddr);
char buffer[1024];
// 初始化Winsock库
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
printf("WSAStartup failed!\n");
return 1;
}
// 创建服务器Socket
serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (serverSocket == INVALID_SOCKET) {
printf("Failed to create server socket!\n");
WSACleanup();
return 1;
}
// 绑定服务器Socket到本地IP和端口
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = htonl(INADDR_ANY);
serverAddr.sin_port = htons(12345);
if (bind(serverSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
printf("Failed to bind server socket!\n");
closesocket(serverSocket);
WSACleanup();
return 1;
}
// 开始监听客户端连接
if (listen(serverSocket, SOMAXCONN) == SOCKET_ERROR) {
printf("Failed to listen on server socket!\n");
closesocket(serverSocket);
WSACleanup();
return 1;
}
printf("Server started, waiting for client connections...\n");
// 接受客户端连接
clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &clientAddrLen);
if (clientSocket == INVALID_SOCKET) {
printf("Failed to accept client connection!\n");
closesocket(serverSocket);
WSACleanup();
return 1;
}
printf("Client connected, IP address: %s, port: %d\n", inet_ntoa(clientAddr.sin_addr), ntohs(clientAddr.sin_port));
// 接收客户端发送的数据
int recvLen = recv(clientSocket, buffer, sizeof(buffer), 0);
if (recvLen == SOCKET_ERROR) {
printf("Failed to receive data from client!\n");
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
return 1;
}
printf("Received data from client: %s\n", buffer);
// 发送数据给客户端
const char* response = "Hello, client!";
int sendLen = send(clientSocket, response, strlen(response), 0);
if (sendLen == SOCKET_ERROR) {
printf("Failed to send data to client!\n");
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
return 1;
}
printf("Sent data to client: %s\n", response);
// 关闭Socket和Winsock库
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
return 0;
}
```
这个TCP服务器会监听本地IP地址的12345端口,当有客户端连接时,会接收客户端发送的数据,并发送一个简单的响应。