用python开发flyingbrid小游戏
时间: 2023-07-12 12:45:19 浏览: 158
Flying Bird 是一款非常简单的小游戏,玩法类似于 Flappy Bird。下面是 Flying Bird 游戏的 Python 实现:
1. 导入必要的库
```python
import pygame
import random
```
2. 初始化 Pygame
```python
pygame.init()
```
3. 设置游戏窗口大小和标题
```python
width = 480
height = 640
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Flying Bird")
```
4. 加载游戏素材
```python
bird = pygame.image.load("bird.png")
pipe = pygame.image.load("pipe.png")
```
5. 定义鸟类和管道类
```python
class Bird:
def __init__(self):
self.x = 100
self.y = 200
self.speed = 0
self.image = bird
def update(self):
self.speed += 1
self.y += self.speed
def jump(self):
self.speed = -10
def draw(self):
screen.blit(self.image, (self.x, self.y))
class Pipe:
def __init__(self):
self.x = width
self.y = random.randint(100, 400)
self.width = 50
self.height = 300
self.speed = 5
def update(self):
self.x -= self.speed
def off_screen(self):
return self.x < -self.width
def collision(self, bird):
if (bird.x + bird.image.get_width() > self.x and bird.x < self.x + self.width) and (bird.y + bird.image.get_height() > self.y or bird.y < self.y - self.height):
return True
else:
return False
def draw(self):
screen.blit(pipe, (self.x, self.y))
screen.blit(pygame.transform.flip(pipe, False, True), (self.x, self.y - self.height - 150))
```
6. 创建鸟和管道对象,并定义游戏循环
```python
bird = Bird()
pipes = [Pipe()]
clock = pygame.time.Clock()
while True:
clock.tick(30)
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
bird.jump()
bird.update()
screen.fill((255, 255, 255))
for pipe in pipes:
pipe.update()
pipe.draw()
if pipe.off_screen():
pipes.remove(pipe)
if pipe.collision(bird):
pygame.quit()
exit()
if pipes[-1].x < width - 200:
pipes.append(Pipe())
bird.draw()
pygame.display.update()
```
7. 运行程序,开始游戏!
这是 Flying Bird 游戏的一个简单实现,可以根据需要进行扩展和优化。
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