点云转化为深度图C++程序
时间: 2023-10-14 19:06:36 浏览: 167
点云转化为深度图的过程可以理解为将三维坐标映射到二维平面上,也就是将点云中每个点的深度信息转化为像素的灰度值。下面是一个简单的点云转深度图的 C 代码示例:
```c
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define WIDTH 640
#define HEIGHT 480
typedef struct {
float x, y, z;
} Point3f;
typedef struct {
unsigned char r, g, b;
} ColorRGB;
typedef struct {
Point3f pos;
ColorRGB color;
} Vertex;
// 将点云投影到深度图上
void projectPointCloud(Vertex *pointCloud, int numPoints, unsigned short *depthMap)
{
// 将深度图初始化为最大值
for (int i = 0; i < WIDTH * HEIGHT; i++) {
depthMap[i] = 0xFFFF;
}
float fx = 525.0f; // 相机内参
float fy = 525.0f;
float cx = 319.5f;
float cy = 239.5f;
for (int i = 0; i < numPoints; i++)
{
Point3f pos = pointCloud[i].pos;
int x = (int)(pos.x * fx / pos.z + cx);
int y = (int)(pos.y * fy / pos.z + cy);
// 将点的深度信息转化为灰度值
unsigned short depth = (unsigned short)(pos.z * 1000.0f);
if (x >= 0 && x < WIDTH && y >= 0 && y < HEIGHT && depth < depthMap[y * WIDTH + x]) {
depthMap[y * WIDTH + x] = depth;
}
}
}
int main(void)
{
int numPoints = 10000;
Vertex *pointCloud = (Vertex *)malloc(sizeof(Vertex) * numPoints);
unsigned short *depthMap = (unsigned short *)malloc(sizeof(unsigned short) * WIDTH * HEIGHT);
// 生成随机点云
for (int i = 0; i < numPoints; i++) {
pointCloud[i].pos.x = ((float)rand() / RAND_MAX - 0.5f) * 10.0f;
pointCloud[i].pos.y = ((float)rand() / RAND_MAX - 0.5f) * 10.0f;
pointCloud[i].pos.z = ((float)rand() / RAND_MAX) * 5.0f + 5.0f;
pointCloud[i].color.r = (unsigned char)(255 * (pointCloud[i].pos.x / 10.0f + 0.5f));
pointCloud[i].color.g = (unsigned char)(255 * (pointCloud[i].pos.y / 10.0f + 0.5f));
pointCloud[i].color.b = (unsigned char)(255 * (pointCloud[i].pos.z / 10.0f));
}
// 将点云投影到深度图上
projectPointCloud(pointCloud, numPoints, depthMap);
// 保存深度图
FILE *fp = fopen("depthMap.bin", "wb");
fwrite(depthMap, sizeof(unsigned short), WIDTH * HEIGHT, fp);
fclose(fp);
free(pointCloud);
free(depthMap);
return 0;
}
```
这段代码中,我们首先定义了一个点云数据结构 `Vertex`,其中包含了每个点的坐标和颜色信息。然后我们实现了一个 `projectPointCloud` 函数,该函数将点云投影到深度图上,其中使用了相机内参和透视投影的知识。最后我们生成了随机点云数据,将其投影到深度图上,并将深度图保存到文件中。
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