用c++写一个贪吃蛇游戏
时间: 2023-08-04 08:31:26 浏览: 68
C++写的 贪吃蛇 游戏
4星 · 用户满意度95%
好的,以下是一个简单的贪吃蛇游戏的代码示例,使用C++语言编写:
```c++
#include <iostream>
#include <conio.h>
#include <windows.h>
using namespace std;
bool gameOver;
const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int nTail;
enum eDirection {STOP = 0, LEFT, RIGHT, UP, DOWN};
eDirection dir;
void Setup()
{
gameOver = false;
dir = STOP;
x = width / 2;
y = height / 2;
fruitX = rand() % width;
fruitY = rand() % height;
score = 0;
}
void Draw()
{
system("cls"); //清除屏幕
//绘制上边界
for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;
//绘制游戏区域
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
if (j == 0)
cout << "#";
if (i == y && j == x)
cout << "O"; //绘制蛇头
else if (i == fruitY && j == fruitX)
cout << "F"; //绘制水果
else
{
bool print = false;
for (int k = 0; k < nTail; k++)
{
if (tailX[k] == j && tailY[k] == i)
{
cout << "o"; //绘制蛇身
print = true;
}
}
if (!print)
cout << " ";
}
if (j == width - 1)
cout << "#";
}
cout << endl;
}
//绘制下边界
for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;
//输出分数
cout << "Score:" << score << endl;
}
void Input()
{
if (_kbhit()) //检测键盘输入
{
switch (_getch()) //获取键盘输入
{
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
gameOver = true;
break;
}
}
}
void Logic()
{
//更新蛇身位置
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;
for (int i = 1; i < nTail; i++)
{
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}
//更新蛇头位置
switch (dir)
{
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
default:
break;
}
//检测蛇是否撞墙
if (x < 0 || x >= width || y < 0 || y >= height)
gameOver = true;
//检测蛇是否吃到水果
if (x == fruitX && y == fruitY)
{
score += 10;
fruitX = rand() % width;
fruitY = rand() % height;
nTail++;
}
//检测蛇是否咬到自己
for (int i = 0; i < nTail; i++)
{
if (tailX[i] == x && tailY[i] == y)
gameOver = true;
}
}
int main()
{
Setup();
while (!gameOver)
{
Draw();
Input();
Logic();
Sleep(50); //控制游戏速度
}
return 0;
}
```
这个示例代码可能不是最好的实现方式,但是它可以帮助你了解贪吃蛇游戏的基本实现方式。
阅读全文