public event EventHandler ChartDataChanged; protected virtual void OnChartDataChanged() { if (ChartDataChanged != null) { ChartDataChanged(this, EventArgs.Empty); } }解释
时间: 2024-02-10 15:07:41 浏览: 22
这段代码是一个标准的 C# 事件实现。首先,代码定义了一个名为 ChartDataChanged 的事件,它的类型是 EventHandler。这意味着当事件被触发时,它会向所有已注册的处理程序发送一个 EventArgs 参数。然后,在方法 OnChartDataChanged() 中,代码检查 ChartDataChanged 是否为 null,如果不是,则调用 ChartDataChanged 事件,并传递 this 和 EventArgs.Empty 作为参数。这样,所有已注册的处理程序都会收到事件通知,并执行它们的逻辑以响应事件。
相关问题
请帮我写一份winform的自定义Silder控件用来进行视频进度条显示
好的,以下是一个简单的winform自定义Slider控件的代码示例:
```csharp
using System;
using System.Drawing;
using System.Windows.Forms;
public class CustomSlider : Control
{
private int _minimum = 0;
private int _maximum = 100;
private int _value = 0;
public int Minimum
{
get { return _minimum; }
set
{
_minimum = value;
if (_minimum > _maximum)
_maximum = _minimum;
if (_value < _minimum)
_value = _minimum;
Invalidate();
}
}
public int Maximum
{
get { return _maximum; }
set
{
_maximum = value;
if (_maximum < _minimum)
_minimum = _maximum;
if (_value > _maximum)
_value = _maximum;
Invalidate();
}
}
public int Value
{
get { return _value; }
set
{
if (_value != value)
{
if (value < _minimum)
_value = _minimum;
else if (value > _maximum)
_value = _maximum;
else
_value = value;
Invalidate();
OnValueChanged(EventArgs.Empty);
}
}
}
public event EventHandler ValueChanged;
protected virtual void OnValueChanged(EventArgs e)
{
if (ValueChanged != null)
ValueChanged(this, e);
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
// 绘制背景
e.Graphics.Clear(BackColor);
// 绘制进度条
int barWidth = (int)((Width - 6) * ((double)(_value - _minimum) / (_maximum - _minimum)));
Rectangle barRect = new Rectangle(3, (Height - 8) / 2, barWidth, 8);
e.Graphics.FillRectangle(Brushes.Blue, barRect);
// 绘制边框
e.Graphics.DrawRectangle(Pens.Black, 0, 0, Width - 1, Height - 1);
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
// 根据鼠标位置计算新的值
int newValue = _minimum + (int)((double)(e.X - 3) / (Width - 6) * (_maximum - _minimum));
Value = newValue;
}
}
```
这个控件可以通过设置Minimum、Maximum和Value属性来控制进度条的显示,也可以通过订阅ValueChanged事件来响应值的变化。在OnPaint方法中,我们使用Graphics对象绘制了一个蓝色的进度条和一个黑色的边框。在OnMouseDown方法中,我们根据鼠标位置计算新的值,并调用Value属性来设置它。
WPF 使用MVVM的增删改查例子
以下是一个简单的使用MVVM实现增删改查的WPF例子:
Model类:
```csharp
public class Person
{
public int Id { get; set; }
public string Name { get; set; }
public int Age { get; set; }
}
```
ViewModel类:
```csharp
public class PersonViewModel : INotifyPropertyChanged
{
private ObservableCollection<Person> _people;
public ObservableCollection<Person> People
{
get { return _people; }
set
{
if (_people != value)
{
_people = value;
OnPropertyChanged("People");
}
}
}
private Person _selectedPerson;
public Person SelectedPerson
{
get { return _selectedPerson; }
set
{
if (_selectedPerson != value)
{
_selectedPerson = value;
OnPropertyChanged("SelectedPerson");
}
}
}
public ICommand AddCommand { get; set; }
public ICommand UpdateCommand { get; set; }
public ICommand DeleteCommand { get; set; }
public PersonViewModel()
{
// 初始化数据
People = new ObservableCollection<Person>
{
new Person { Id=1, Name="Tom", Age=20 },
new Person { Id=2, Name="Jerry", Age=30 },
};
// 添加命令
AddCommand = new RelayCommand(AddPerson);
// 修改命令
UpdateCommand = new RelayCommand(UpdatePerson, CanUpdatePerson);
// 删除命令
DeleteCommand = new RelayCommand(DeletePerson, CanDeletePerson);
}
private void AddPerson()
{
// 创建新实例
var person = new Person();
// 将新实例添加到列表中
People.Add(person);
// 设置选中项为新实例
SelectedPerson = person;
}
private void UpdatePerson()
{
// 更新选中项
SelectedPerson.Name = "New Name";
SelectedPerson.Age = 25;
}
private bool CanUpdatePerson()
{
// 如果没有选中项,则不能修改
return SelectedPerson != null;
}
private void DeletePerson()
{
// 删除选中项
People.Remove(SelectedPerson);
// 清空选中项
SelectedPerson = null;
}
private bool CanDeletePerson()
{
// 如果没有选中项,则不能删除
return SelectedPerson != null;
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
```
View:
```xml
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525"
DataContext="{StaticResource PersonViewModel}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Orientation="Horizontal">
<Button Content="Add" Command="{Binding AddCommand}"/>
<Button Content="Update" Command="{Binding UpdateCommand}"/>
<Button Content="Delete" Command="{Binding DeleteCommand}"/>
</StackPanel>
<ListBox Grid.Row="1" ItemsSource="{Binding People}"
SelectedItem="{Binding SelectedPerson}">
<ListBox.ItemTemplate>
<DataTemplate>
<StackPanel>
<TextBlock Text="{Binding Name}"/>
<TextBlock Text="{Binding Age}"/>
</StackPanel>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</Window>
```
在View中设置DataContext为ViewModel实例,并绑定AddCommand、UpdateCommand和DeleteCommand到Button的Command属性上,绑定People到ListBox的ItemsSource属性上,绑定SelectedPerson到ListBox的SelectedItem属性上。
使用RelayCommand类实现命令,该类可以在WPF中重复使用,代码如下:
```csharp
public class RelayCommand : ICommand
{
private readonly Action _execute;
private readonly Func<bool> _canExecute;
public RelayCommand(Action execute)
: this(execute, null)
{
}
public RelayCommand(Action execute, Func<bool> canExecute)
{
_execute = execute ?? throw new ArgumentNullException(nameof(execute));
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return _canExecute == null || _canExecute();
}
public void Execute(object parameter)
{
_execute();
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
}
```