android 实现 surfaceview 缩放 平移
时间: 2023-08-03 14:07:39 浏览: 477
要实现SurfaceView的缩放和平移,可以通过以下步骤进行操作:
1. 创建一个SurfaceView并设置好SurfaceHolder.Callback回调函数。
2. 在SurfaceHolder.Callback的surfaceCreated()方法中,获取SurfaceView的宽度和高度,并创建一个Bitmap对象来存储SurfaceView的内容。
3. 在SurfaceHolder.Callback的surfaceChanged()方法中,根据SurfaceView的宽度和高度,将Bitmap对象的大小设置为SurfaceView的大小。
4. 在SurfaceHolder.Callback的surfaceDestroyed()方法中,释放Bitmap对象的内存空间。
5. 在SurfaceView的onTouchEvent()方法中,实现手势缩放和平移,并调用draw()方法重新绘制SurfaceView。
6. 在SurfaceView的draw()方法中,将Bitmap对象绘制在SurfaceView上。
下面是一个简单的示例代码:
```
public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Bitmap mBitmap;
private Canvas mCanvas;
private float mScale = 1.0f;
private float mTranslateX = 0.0f;
private float mTranslateY = 0.0f;
private float mLastX;
private float mLastY;
public MySurfaceView(Context context) {
super(context);
mHolder = getHolder();
mHolder.addCallback(this);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
mBitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
mBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
mBitmap.recycle();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mLastX = event.getX();
mLastY = event.getY();
break;
case MotionEvent.ACTION_MOVE:
float deltaX = event.getX() - mLastX;
float deltaY = event.getY() - mLastY;
mTranslateX += deltaX;
mTranslateY += deltaY;
mLastX = event.getX();
mLastY = event.getY();
break;
case MotionEvent.ACTION_POINTER_DOWN:
if (event.getPointerCount() == 2) {
float distance = distance(event);
mScale = distance / distance(event.getX(0), event.getY(0), event.getX(1), event.getY(1));
}
break;
case MotionEvent.ACTION_POINTER_UP:
if (event.getPointerCount() == 2) {
mScale = 1.0f;
}
break;
}
draw();
return true;
}
private void draw() {
Canvas canvas = mHolder.lockCanvas();
if (canvas != null) {
canvas.drawColor(Color.WHITE);
canvas.drawBitmap(mBitmap, mTranslateX, mTranslateY, null);
mHolder.unlockCanvasAndPost(canvas);
}
}
private float distance(MotionEvent event) {
return distance(event.getX(0), event.getY(0), event.getX(1), event.getY(1));
}
private float distance(float x1, float y1, float x2, float y2) {
float deltaX = x2 - x1;
float deltaY = y2 - y1;
return (float) Math.sqrt(deltaX * deltaX + deltaY * deltaY);
}
}
```
在上面的代码中,我们实现了手势缩放和平移功能,并在draw()方法中将Bitmap对象绘制在SurfaceView上。在onTouchEvent()方法中,我们检测到手势事件后,更新缩放和平移的参数,并调用draw()方法重新绘制SurfaceView。注意,我们使用lockCanvas()方法获取Canvas对象来绘制SurfaceView的内容,使用unlockCanvasAndPost()方法将Canvas对象提交到SurfaceView上显示。
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