编写一段VS2013环境下C++示例代码,一个程序往另外一个程序发送数据包,使用TCP通信协议
时间: 2024-04-10 22:27:17 浏览: 19
下面是一个使用TCP通信协议的示例代码,其中一个程序作为服务器接收数据包,另一个程序作为客户端发送数据包。
服务器端代码(接收数据包):
```cpp
#include <WinSock2.h>
#include <iostream>
#pragma comment(lib, "ws2_32.lib")
int main()
{
// 初始化Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
std::cerr << "Failed to initialize winsock" << std::endl;
return 1;
}
// 创建服务器端socket
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
{
std::cerr << "Failed to create server socket" << std::endl;
WSACleanup();
return 1;
}
// 绑定IP地址和端口号
sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(12345); // 设置端口号,这里使用12345
serverAddr.sin_addr.s_addr = INADDR_ANY;
if (bind(serverSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR)
{
std::cerr << "Failed to bind server socket" << std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
// 监听连接请求
if (listen(serverSocket, 1) == SOCKET_ERROR)
{
std::cerr << "Failed to listen on server socket" << std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
std::cout << "Waiting for client to connect..." << std::endl;
// 接受客户端连接请求
SOCKET clientSocket;
sockaddr_in clientAddr;
int addrLen = sizeof(clientAddr);
clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &addrLen);
if (clientSocket == INVALID_SOCKET)
{
std::cerr << "Failed to accept client connection" << std::endl;
closesocket(serverSocket);
WSACleanup();
return 1;
}
std::cout << "Client connected" << std::endl;
// 接收数据包
char buffer[1024];
int bytesRead;
while (true)
{
bytesRead = recv(clientSocket, buffer, sizeof(buffer), 0);
if (bytesRead <= 0)
break;
// 处理接收到的数据包
// ...
std::cout << "Received data: " << buffer << std::endl;
}
// 关闭连接和socket
closesocket(clientSocket);
closesocket(serverSocket);
WSACleanup();
return 0;
}
```
客户端代码(发送数据包):
```cpp
#include <WinSock2.h>
#include <iostream>
#pragma comment(lib, "ws2_32.lib")
int main()
{
// 初始化Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
std::cerr << "Failed to initialize winsock" << std::endl;
return 1;
}
// 创建客户端socket
SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == INVALID_SOCKET)
{
std::cerr << "Failed to create client socket" << std::endl;
WSACleanup();
return 1;
}
// 设置服务器的IP地址和端口号
sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(12345); // 设置服务器端口号,这里使用12345
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); // 设置服务器IP地址,这里使用本地回环地址
// 连接到服务器
if (connect(clientSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR)
{
std::cerr << "Failed to connect to server" << std::endl;
closesocket(clientSocket);
WSACleanup();
return 1;
}
std::cout << "Connected to server" << std::endl;
// 发送数据包
char buffer[] = "Hello, server!";
int bytesSent = send(clientSocket, buffer, sizeof(buffer), 0);
if (bytesSent == SOCKET_ERROR)
{
std::cerr << "Failed to send data" << std::endl;
closesocket(clientSocket);
WSACleanup();
return 1;
}
std::cout << "Data sent" << std::endl;
// 关闭连接和socket
closesocket(clientSocket);
WSACleanup();
return 0;
}
```
以上是一个简单的示例,展示了如何使用TCP通信协议在VS2013环境下进行数据包的发送和接收。请注意,这段代码仅供参考,实际使用中可能需要根据具体需求进行修改。