Threejs第三人称行走
时间: 2023-08-27 14:07:11 浏览: 105
three.js室内场景+模型第三人称行走demo
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要实现Three.js中的第三人称行走,可以按照以下步骤进行:
1.创建一个场景、相机和渲染器
```javascript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
```
2.创建一个地面和一个人物角色
```javascript
var groundGeometry = new THREE.PlaneGeometry(100, 100);
var groundMaterial = new THREE.MeshBasicMaterial({color: 0x00ff00});
var ground = new THREE.Mesh(groundGeometry, groundMaterial);
scene.add(ground);
var characterGeometry = new THREE.BoxGeometry(1, 2, 1);
var characterMaterial = new THREE.MeshBasicMaterial({color: 0xff0000});
var character = new THREE.Mesh(characterGeometry, characterMaterial);
character.position.y = 1;
scene.add(character);
```
3.设置相机的位置和朝向
```javascript
camera.position.z = 5;
camera.position.y = 3;
camera.lookAt(character.position);
```
4.添加键盘控制事件
```javascript
var keyboard = new THREEx.KeyboardState(renderer.domElement);
var speed = 0.1;
function update() {
if (keyboard.pressed("left")) {
character.position.x -= speed;
}
if (keyboard.pressed("right")) {
character.position.x += speed;
}
if (keyboard.pressed("up")) {
character.position.z -= speed;
}
if (keyboard.pressed("down")) {
character.position.z += speed;
}
}
function render() {
requestAnimationFrame(render);
update();
camera.lookAt(character.position);
renderer.render(scene, camera);
}
render();
```
这样,就可以实现一个简单的Three.js第三人称行走。当按下方向键时,角色会在地面上移动,并且相机会跟随角色的移动朝向角色。
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