在qt程序中,给一张图片磨皮的算法函数
时间: 2024-02-20 11:58:15 浏览: 15
好的,以下是一个简单的给一张图片磨皮的算法函数,使用 Qt 的 QImage 类实现:
```cpp
QImage skinSmoothing(const QImage& image, int radius, double strength)
{
// 确保输入的半径为奇数
if (radius % 2 == 0) radius++;
// 创建高斯滤波器
QVector<double> kernel = GaussianKernel(radius, radius / 3.0);
QImage resultImage(image.size(), QImage::Format_ARGB32);
QImage blurImage = image;
// 对原图进行高斯模糊
blurImage = blurImage.filter(QImage::Filter_GaussianBlur, radius, radius);
// 计算差值图
for(int y = 0; y < image.height(); y++)
{
for(int x = 0; x < image.width(); x++)
{
QColor color(image.pixel(x, y));
QColor blurColor(blurImage.pixel(x, y));
int diff = qAbs(color.red() - blurColor.red());
diff += qAbs(color.green() - blurColor.green());
diff += qAbs(color.blue() - blurColor.blue());
diff /= 3;
QColor diffColor(diff, diff, diff);
resultImage.setPixel(x, y, diffColor.rgb());
}
}
// 对差值图进行缩放和强度调整
resultImage = resultImage.scaled(image.width() * 2, image.height() * 2, Qt::KeepAspectRatio, Qt::SmoothTransformation);
resultImage = resultImage.scaled(image.width(), image.height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
QVector<double> weights(radius * radius);
double sum = 0.0;
for (int i = 0; i < radius; i++)
{
for (int j = 0; j < radius; j++)
{
int index = i * radius + j;
double distance = (i - radius / 2) * (i - radius / 2) + (j - radius / 2) * (j - radius / 2);
weights[index] = exp(-distance / (2 * radius * radius));
sum += weights[index];
}
}
// 对原图进行磨皮
for(int y = 0; y < image.height(); y++)
{
for(int x = 0; x < image.width(); x++)
{
QColor color(image.pixel(x, y));
double redSum = 0.0, greenSum = 0.0, blueSum = 0.0, weightSum = 0.0;
for (int i = -radius / 2; i <= radius / 2; i++)
{
for (int j = -radius / 2; j <= radius / 2; j++)
{
int fx = qBound(0, x + j, image.width() - 1);
int fy = qBound(0, y + i, image.height() - 1);
QColor neighborColor(image.pixel(fx, fy));
double weight = weights[(i + radius / 2) * radius + (j + radius / 2)];
double deltaR = color.red() - neighborColor.red();
double deltaG = color.green() - neighborColor.green();
double deltaB = color.blue() - neighborColor.blue();
double deltaC = sqrt(deltaR * deltaR + deltaG * deltaG + deltaB * deltaB);
redSum += neighborColor.red() * weight * deltaC;
greenSum += neighborColor.green() * weight * deltaC;
blueSum += neighborColor.blue() * weight * deltaC;
weightSum += weight * deltaC;
}
}
double red = color.red() + strength * redSum / weightSum;
double green = color.green() + strength * greenSum / weightSum;
double blue = color.blue() + strength * blueSum / weightSum;
resultImage.setPixel(x, y, qRgb(qBound(0, int(red), 255), qBound(0, int(green), 255), qBound(0, int(blue), 255)));
}
}
return resultImage;
}
```
其中,radius 表示高斯模糊半径,strength 表示磨皮强度。函数会返回一个经过磨皮处理后的 QImage 对象。