用A*算法解决八代码问题的程序python
时间: 2024-05-14 21:18:17 浏览: 142
以下是使用A*算法解决八数码问题的Python程序:
```python
from queue import PriorityQueue
class Board:
def __init__(self, board, moves=0, goal=None):
self.board = board
self.moves = moves
self.goal = goal
@property
def heuristic(self):
return sum(abs(b%3 - g%3) + abs(b//3 - g//3)
for b, g in ((self.board.index(i), self.goal.index(i)) for i in range(1, 9)))
@property
def solved(self):
return self.board == self.goal
def neighbors(self):
board = self.board
i = board.index(0)
if i in (3, 4, 5, 6, 7, 8):
b = Board(list(board))
b.board[i], b.board[i-3] = b.board[i-3], b.board[i]
yield b
if i in (0, 1, 2, 3, 4, 5):
b = Board(list(board))
b.board[i], b.board[i+3] = b.board[i+3], b.board[i]
yield b
if i in (1, 2, 4, 5, 7, 8):
b = Board(list(board))
b.board[i], b.board[i-1] = b.board[i-1], b.board[i]
yield b
if i in (0, 1, 3, 4, 6, 7):
b = Board(list(board))
b.board[i], b.board[i+1] = b.board[i+1], b.board[i]
yield b
def __lt__(self, other):
return self.heuristic + self.moves < other.heuristic + other.moves
def __eq__(self, other):
return self.board == other.board
def solve(initial_board):
queue = PriorityQueue()
queue.put(Board(initial_board))
moves = 0
visited = set()
while not queue.empty():
board = queue.get()
if board.solved:
return board.moves
visited.add(board)
for neighbor in board.neighbors():
if neighbor not in visited:
neighbor.moves = board.moves + 1
queue.put(neighbor)
raise ValueError('No solution found')
if __name__ == '__main__':
puzzle = [1, 2, 3, 0, 4, 6, 7, 5, 8]
print(solve(puzzle))
```
在这个程序中, `Board` 类表示一个八数码状态,并且包含了它的当前状态和目标状态、移动步数、以及启发式估计值。 `heuristic` 属性使用曼哈顿距离来计算当前状态和目标状态之间的距离。 `solved` 属性检查当前状态是否已经与目标状态匹配。 `neighbors` 方法返回所有可能的移动。 `solve` 函数使用优先级队列来实现 A* 算法搜索。程序的输出将是解决这个问题所需的最少移动步数。
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