rom tkinter import * import tkinter.messagebox as msg root = Tk() root.title('井字棋') # labels Label(root, text="玩家1 : X", font="times 15").grid(row=0, column=1) Label(root, text="玩家2 : O", font="times 15").grid(row=0, column=2) digits = [1, 2, 3, 4, 5, 6, 7, 8, 9]什么意思
时间: 2024-04-01 19:33:57 浏览: 21
这段代码是一个使用Tkinter库编写的井字棋游戏的部分代码。它创建了一个窗口(root)并设置了窗口的标题为“井字棋”。接下来,代码创建了两个标签(Label),一个显示“玩家1 : X”,另一个显示“玩家2 : O”,用于告诉玩家他们的游戏角色。最后,创建了一个数字列表(digits),包含数字1到9,用于表示井字棋盘面的各个格子。
相关问题
帮我优化改进这一段代码import tkinter as tk from tkinter import * import random jf=0 root = tk.Tk() root.title("期末结课作业") root.geometry("400x200+100+200") tk_label = tk.Label(root,text = "这是一个猜拳游戏").pack() tk_label = tk.Label(root,text = "输入1是拳头,2是布,3是剪刀,猜对增加积分,猜错减少积分
好的,这是一个简单的猜拳游戏,以下是一些代码优化和改进的建议:
1. 避免使用“from tkinter import *”,因为这会导入大量的tkinter模块中的函数和变量,可能会导致重名的问题。建议使用“import tkinter as tk”来避免这种情况。
2. 在创建Label时,最好使用grid()布局管理器,因为它可以更好地控制组件的位置和大小。
3. 变量名的命名应该具有描述性,以便更好地理解代码。
4. 将代码分成函数,这样可以使代码更清晰、易读和易维护。
5. 使用try / except来处理用户输入非数字的情况,以避免程序崩溃。
下面是优化后的代码:
```
import tkinter as tk
import random
jf = 0
def guess_num(num):
global jf
computer_num = random.randint(1,3)
if num == computer_num:
jf += 1
result = "猜对了,积分+1"
else:
jf -= 1
result = "猜错了,积分-1"
score_label.config(text = f"当前积分:{jf}")
result_label.config(text = result)
def reset_game():
global jf
jf = 0
score_label.config(text = f"当前积分:{jf}")
result_label.config(text = "游戏已重置")
root = tk.Tk()
root.title("期末结课作业")
root.geometry("400x200+100+200")
title_label = tk.Label(root, text = "这是一个猜拳游戏")
title_label.grid(row = 0, column = 0)
instruction_label = tk.Label(root, text = "输入1是拳头,2是布,3是剪刀,猜对增加积分,猜错减少积分")
instruction_label.grid(row = 1, column = 0)
score_label = tk.Label(root, text = f"当前积分:{jf}")
score_label.grid(row = 2, column = 0)
result_label = tk.Label(root, text = "")
result_label.grid(row = 3, column = 0)
input_entry = tk.Entry(root)
input_entry.grid(row = 4, column = 0)
guess_button = tk.Button(root, text = "猜拳", command = lambda: guess_num(int(input_entry.get())) )
guess_button.grid(row = 5, column = 0)
reset_button = tk.Button(root, text = "重置游戏", command = reset_game)
reset_button.grid(row = 6, column = 0)
root.mainloop()
```
import tkinter as tk import mysql.connector from tkinter import messagebox as mb # 连接数据库 mydb = mysql.connector.connect( host="localhost", user="root", password="kk", database="c" ) # 创建游标 mycursor = mydb.cursor() # 创建GUI窗口 root = tk.Tk() root.title("MySQL数据库查询") # 创建文本框和标签 query_label = tk.Label(root, text="查询语句:") query_label.grid(row=0, column=0) query_entry = tk.Entry(root) query_entry.grid(row=0, column=1) # 创建按钮 search_button = tk.Button(root, text="查询", command=search) search_button.grid(row=1, column=0) # 创建结果标签 result_label = tk.Label(root, text="") result_label.grid(row=2, column=0, columnspan=2) # 查询函数 def search(): # 获取查询语句 query = query_entry.get() # 执行查询 mycursor.execute(query) result = mycursor.fetchall() # 在结果标签中显示结果 result_label.config(text=result)
Thank you for providing the code. The issue you are encountering is due to the fact that the `search` function has not been defined before it is called in the `search_button` command. To resolve this issue, you can define the `search` function before the `search_button` widget is created. Here is the updated code:
```
import tkinter as tk
import mysql.connector
from tkinter import messagebox as mb
# 连接数据库
mydb = mysql.connector.connect(
host="localhost",
user="root",
password="kk",
database="c"
)
# 创建游标
mycursor = mydb.cursor()
# 创建GUI窗口
root = tk.Tk()
root.title("MySQL数据库查询")
# 创建文本框和标签
query_label = tk.Label(root, text="查询语句:")
query_label.grid(row=0, column=0)
query_entry = tk.Entry(root)
query_entry.grid(row=0, column=1)
# 查询函数
def search():
# 获取查询语句
query = query_entry.get()
# 执行查询
mycursor.execute(query)
result = mycursor.fetchall()
# 在结果标签中显示结果
result_label.config(text=result)
# 创建按钮
search_button = tk.Button(root, text="查询", command=search)
search_button.grid(row=1, column=0)
# 创建结果标签
result_label = tk.Label(root, text="")
result_label.grid(row=2, column=0, columnspan=2)
# 运行GUI
root.mainloop()
```
I hope this helps! Let me know if you have any further questions.
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