esp32cam和安卓app通信的代码
时间: 2024-06-08 18:12:04 浏览: 103
下面是ESP32-CAM和安卓APP通信的代码示例。
首先,你需要在ESP32-CAM上安装一个Web服务器,并在其中设置一个API端点以接收来自APP的请求。以下是一个简单的Web服务器示例:
```cpp
#include <WiFi.h>
#include <WebServer.h>
#include "esp_camera.h"
// Replace with your network credentials
const char* ssid = "your_SSID";
const char* password = "your_PASSWORD";
// Create an instance of the web server
WebServer server(80);
void setup() {
// Start the serial communication
Serial.begin(115200);
// Connect to Wi-Fi network with SSID and password
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
// Print the ESP32-CAM IP address
Serial.println(WiFi.localIP());
// Initialize the camera
camera_config_t config;
config.ledc_channel = LEDC_CHANNEL_0;
config.ledc_timer = LEDC_TIMER_0;
config.pin_d0 = 5;
config.pin_d1 = 18;
config.pin_d2 = 19;
config.pin_d3 = 21;
config.pin_d4 = 36;
config.pin_d5 = 39;
config.pin_d6 = 34;
config.pin_d7 = 35;
config.pin_xclk = 0;
config.pin_pclk = 22;
config.pin_vsync = 25;
config.pin_href = 23;
config.pin_sscb_sda = 26;
config.pin_sscb_scl = 27;
config.pin_pwdn = 32;
config.pin_reset = -1;
config.xclk_freq_hz = 20000000;
config.pixel_format = PIXFORMAT_JPEG;
if(psramFound()){
config.frame_size = FRAMESIZE_UXGA;
config.jpeg_quality = 10;
config.fb_count = 2;
} else {
config.frame_size = FRAMESIZE_SVGA;
config.jpeg_quality = 12;
config.fb_count = 1;
}
esp_err_t err = esp_camera_init(&config);
if (err != ESP_OK) {
Serial.printf("Camera init failed with error 0x%x", err);
return;
}
// Set the API endpoint to handle requests from the app
server.on("/capture", HTTP_GET, [](){
// Capture a photo
camera_fb_t* fb = esp_camera_fb_get();
if (!fb) {
Serial.println("Camera capture failed");
server.send(500, "text/plain", "Camera capture failed");
return;
}
// Send the photo to the client
server.sendHeader("Content-Type", "image/jpeg");
server.sendHeader("Content-Disposition", "inline; filename=capture.jpg");
server.sendHeader("Cache-Control", "no-cache");
server.sendHeader("Connection", "close");
server.sendContent(fb->buf, fb->len);
server.sendContent("");
// Release the memory used by the photo
esp_camera_fb_return(fb);
});
// Start the server
server.begin();
}
void loop() {
// Handle incoming client requests
server.handleClient();
}
```
该示例代码使用ESP32-CAM的相机模块拍摄一张照片,并将其作为JPEG图像发送回客户端。在此示例中,API端点为/capture,其使用HTTP GET请求。当客户端访问API端点时,服务器将捕获照片并将其发送回客户端。
在你的安卓APP中,你可以使用HTTP请求库(如Volley)来发送HTTP GET请求,并使用BitmapFactory类将响应转换为Bitmap对象。以下是一个简单的安卓APP代码示例:
```java
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String ESP32_CAM_URL = "http://esp32-cam.local/capture";
private ImageView mImageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Get a reference to the ImageView
mImageView = findViewById(R.id.image_view);
}
public void capture(View view) {
// Send an HTTP GET request to the ESP32-CAM API endpoint
RequestQueue queue = Volley.newRequestQueue(this);
ImageRequest request = new ImageRequest(
ESP32_CAM_URL,
new Response.Listener<Bitmap>() {
@Override
public void onResponse(Bitmap bitmap) {
// Display the captured photo in the ImageView
mImageView.setImageBitmap(bitmap);
}
},
0, 0,
ImageView.ScaleType.CENTER_CROP,
Bitmap.Config.RGB_565,
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
Log.e(TAG, "Error capturing photo", error);
Toast.makeText(MainActivity.this, "Error capturing photo", Toast.LENGTH_SHORT).show();
}
});
queue.add(request);
}
}
```
在此示例中,当用户点击按钮时,应用程序将发送HTTP GET请求到ESP32-CAM的API端点,并将响应显示在ImageView中。你需要确保你的安卓设备与ESP32-CAM连接到同一个Wi-Fi网络中,并且你需要将代码中的ESP32_CAM_URL更改为你的ESP32-CAM的IP地址。
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