使用c++mpi.h写一个3维nbody算法
时间: 2024-04-30 11:24:21 浏览: 182
以下是使用MPI实现3维nbody算法的示例代码:
```cpp
#include <iostream>
#include <cmath>
#include <mpi.h>
using namespace std;
const double G = 6.67428e-11;
struct Body {
double x, y, z; // position
double vx, vy, vz; // velocity
double ax, ay, az; // acceleration
double mass; // mass
};
void compute_forces(int rank, int num_procs, Body* local_bodies, int local_size, Body* all_bodies, int n) {
const int chunk_size = ceil(n / (double)num_procs);
const int start_idx = rank * chunk_size;
const int end_idx = min(start_idx + chunk_size, n);
// Compute forces between local bodies
for (int i = 0; i < local_size; i++) {
local_bodies[i].ax = local_bodies[i].ay = local_bodies[i].az = 0.0;
for (int j = i + 1; j < local_size; j++) {
const double dx = local_bodies[j].x - local_bodies[i].x;
const double dy = local_bodies[j].y - local_bodies[i].y;
const double dz = local_bodies[j].z - local_bodies[i].z;
const double dist_sq = dx * dx + dy * dy + dz * dz;
const double f = G * local_bodies[i].mass * local_bodies[j].mass / dist_sq;
const double fx = f * dx / sqrt(dist_sq);
const double fy = f * dy / sqrt(dist_sq);
const double fz = f * dz / sqrt(dist_sq);
local_bodies[i].ax += fx / local_bodies[i].mass;
local_bodies[i].ay += fy / local_bodies[i].mass;
local_bodies[i].az += fz / local_bodies[i].mass;
local_bodies[j].ax -= fx / local_bodies[j].mass;
local_bodies[j].ay -= fy / local_bodies[j].mass;
local_bodies[j].az -= fz / local_bodies[j].mass;
}
}
// Compute forces between local and external bodies
for (int i = 0; i < local_size; i++) {
for (int j = start_idx; j < end_idx; j++) {
if (j == i + start_idx) {
continue;
}
const double dx = all_bodies[j].x - local_bodies[i].x;
const double dy = all_bodies[j].y - local_bodies[i].y;
const double dz = all_bodies[j].z - local_bodies[i].z;
const double dist_sq = dx * dx + dy * dy + dz * dz;
const double f = G * local_bodies[i].mass * all_bodies[j].mass / dist_sq;
const double fx = f * dx / sqrt(dist_sq);
const double fy = f * dy / sqrt(dist_sq);
const double fz = f * dz / sqrt(dist_sq);
local_bodies[i].ax += fx / local_bodies[i].mass;
local_bodies[i].ay += fy / local_bodies[i].mass;
local_bodies[i].az += fz / local_bodies[i].mass;
}
}
}
void update_positions(Body* local_bodies, int local_size, double dt) {
for (int i = 0; i < local_size; i++) {
local_bodies[i].vx += local_bodies[i].ax * dt;
local_bodies[i].vy += local_bodies[i].ay * dt;
local_bodies[i].vz += local_bodies[i].az * dt;
local_bodies[i].x += local_bodies[i].vx * dt;
local_bodies[i].y += local_bodies[i].vy * dt;
local_bodies[i].z += local_bodies[i].vz * dt;
}
}
int main(int argc, char** argv) {
MPI_Init(&argc, &argv);
int rank, num_procs;
MPI_Comm_rank(MPI_COMM_WORLD, &rank);
MPI_Comm_size(MPI_COMM_WORLD, &num_procs);
// Parse command line arguments
if (argc != 4) {
if (rank == 0) {
cerr << "Usage: " << argv[0] << " input_file output_file num_steps" << endl;
}
MPI_Finalize();
return 1;
}
const char* input_file = argv[1];
const char* output_file = argv[2];
const int num_steps = atoi(argv[3]);
// Read input file
int n;
Body* bodies = nullptr;
if (rank == 0) {
ifstream fin(input_file);
fin >> n;
bodies = new Body[n];
for (int i = 0; i < n; i++) {
fin >> bodies[i].x >> bodies[i].y >> bodies[i].z
>> bodies[i].vx >> bodies[i].vy >> bodies[i].vz
>> bodies[i].mass;
}
fin.close();
}
// Scatter bodies to all processes
const int chunk_size = ceil(n / (double)num_procs);
const int start_idx = rank * chunk_size;
const int end_idx = min(start_idx + chunk_size, n);
int local_size = end_idx - start_idx;
Body* local_bodies = new Body[local_size];
MPI_Scatter(bodies, chunk_size, MPI_DOUBLE, local_bodies, chunk_size, MPI_DOUBLE, 0, MPI_COMM_WORLD);
double start_time = MPI_Wtime();
// Run simulation
for (int step = 0; step < num_steps; step++) {
// Compute forces
compute_forces(rank, num_procs, local_bodies, local_size, bodies, n);
// Update positions
update_positions(local_bodies, local_size, 0.01);
// Gather updated positions
MPI_Gather(local_bodies, chunk_size, MPI_DOUBLE, bodies, chunk_size, MPI_DOUBLE, 0, MPI_COMM_WORLD);
}
double end_time = MPI_Wtime();
// Write output file
if (rank == 0) {
ofstream fout(output_file);
fout << n << endl;
for (int i = 0; i < n; i++) {
fout << bodies[i].x << " " << bodies[i].y << " " << bodies[i].z << " "
<< bodies[i].vx << " " << bodies[i].vy << " " << bodies[i].vz << " "
<< bodies[i].mass << endl;
}
fout.close();
cout << "Elapsed time: " << end_time - start_time << " seconds" << endl;
delete[] bodies;
}
delete[] local_bodies;
MPI_Finalize();
return 0;
}
```
该示例代码使用MPI划分了所有的天体,并在每个进程上计算每个天体受到的力和加速度,然后根据每个天体的加速度更新其位置和速度。在每个时间步骤中,所有进程都会将它们的局部状态收集到根进程中,并在根进程中写入结果文件。
请注意,在该示例代码中,我们假设每个进程上的天体数量不超过$n/p$,其中$n$是天体总数,$p$是进程数。如果某个进程上的天体数量小于$n/p$,则该进程将收到无效的数据。在实际应用中,可能需要使用更复杂的负载平衡策略来避免这种情况。
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