RRT算法用matlab仿真的完整代码
时间: 2023-08-24 09:19:37 浏览: 78
以下是RRT算法的Matlab仿真代码:
```
% RRT算法的Matlab仿真代码
% 作者: AI工程师
% 时间: 2021年10月22日
clear;
clc;
close all;
% 初始化起点和终点
start = [0, 0];
goal = [5, 5];
% 设置边界
xlim([0, 10]);
ylim([0, 10]);
% 显示起点和终点
hold on;
plot(start(1), start(2), 'ro', 'MarkerSize', 10, 'LineWidth', 2);
plot(goal(1), goal(2), 'go', 'MarkerSize', 10, 'LineWidth', 2);
% 设置RRT参数
max_iter = 1000;
step_size = 0.5;
goal_threshold = 0.5;
% 初始化树
tree = [start, 0];
% 开始构建树
for i = 1:max_iter
% 生成一个随机点
random_point = [rand()*10, rand()*10];
% 在树中查找最近的节点
nearest_node = tree(1,:);
nearest_dist = norm(random_point - nearest_node(1:2));
for j = 2:size(tree, 1)
node = tree(j,:);
dist = norm(random_point - node(1:2));
if dist < nearest_dist
nearest_node = node;
nearest_dist = dist;
end
end
% 计算新的节点
direction = (random_point - nearest_node(1:2)) / norm(random_point - nearest_node(1:2));
new_point = nearest_node(1:2) + direction * step_size;
% 如果新的节点在障碍物内,则跳过
if ~is_point_valid(new_point)
continue;
end
% 计算新节点的代价
new_cost = nearest_node(3) + norm(new_point - nearest_node(1:2));
% 将新节点添加到树中
new_node = [new_point, new_cost];
tree = [tree; new_node];
% 绘制新节点
plot(new_node(1), new_node(2), 'b.', 'MarkerSize', 10);
drawnow;
% 如果新节点接近终点,则停止搜索
if norm(new_point - goal) < goal_threshold
break;
end
end
% 从终点向树中回溯,找到最短路径
path = [goal, 0];
current = tree(end,:);
while norm(current(1:2) - start) > goal_threshold
% 在树中查找最近的节点
nearest_node = tree(1,:);
nearest_dist = norm(current(1:2) - nearest_node(1:2));
for j = 2:size(tree, 1)
node = tree(j,:);
dist = norm(current(1:2) - node(1:2));
if dist < nearest_dist
nearest_node = node;
nearest_dist = dist;
end
end
% 将最近的节点添加到路径中
path = [nearest_node; path];
% 更新当前节点
current = nearest_node;
end
% 绘制最短路径
plot(path(:,1), path(:,2), 'r-', 'LineWidth', 2);
function valid = is_point_valid(point)
% 判断点是否在障碍物内
valid = true;
if point(1) < 1 || point(1) > 9 || point(2) < 1 || point(2) > 9
valid = false;
end
if point(1) > 3 && point(1) < 7 && point(2) > 3 && point(2) < 7
valid = false;
end
end
```
该代码实现了基本的RRT算法,包括随机树的构建、最短路径的回溯等步骤。在运行代码之前,需要设置起点、终点、边界、RRT参数等变量。其中,is_point_valid函数用于判断一个点是否在障碍物内。在实际应用中,需要根据具体的场景进行修改。
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