写一个uvccamera结合photoview的实例
时间: 2024-02-24 18:54:09 浏览: 132
好的,以下是一个利用UVC摄像头和PhotoView库实现的实例:
1. 首先,在你的项目中导入UVCCamera和PhotoView库。
2. 在布局文件中添加一个TextureView和一个PhotoView,用于显示摄像头预览和处理手势操作:
```
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextureView
android:id="@+id/texture_view"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<com.github.chrisbanes.photoview.PhotoView
android:id="@+id/photo_view"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</RelativeLayout>
```
3. 在Activity中获取TextureView和PhotoView的引用,并初始化UVCCamera:
```
public class MainActivity extends AppCompatActivity implements SurfaceTextureListener{
private TextureView mTextureView;
private PhotoView mPhotoView;
private UVCCamera mUVCCamera;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextureView = findViewById(R.id.texture_view);
mTextureView.setSurfaceTextureListener(this);
mPhotoView = findViewById(R.id.photo_view);
mPhotoView.setMaximumScale(10); // 设置最大缩放比例
mUVCCamera = new UVCCamera();
mUVCCamera.open();
mUVCCamera.setPreviewSize(640, 480);
mUVCCamera.setPreviewDisplay(mTextureView.getSurfaceTexture());
mUVCCamera.startPreview();
}
...
}
```
4. 在Activity中实现PhotoView的手势操作监听器,根据手势操作更新UVCCamera的预览画面:
```
public class MainActivity extends AppCompatActivity implements SurfaceTextureListener, OnScaleChangeListener, OnViewDragListener {
...
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mUVCCamera.setPreviewSize(width, height);
mUVCCamera.setPreviewDisplay(surface);
mUVCCamera.startPreview();
}
@Override
public void onScaleChange(float scaleFactor, float focusX, float focusY) {
Matrix matrix = new Matrix();
matrix.setScale(scaleFactor, scaleFactor, focusX, focusY);
mPhotoView.setDisplayMatrix(matrix);
// 更新UVCCamera的预览画面
mUVCCamera.updatePreviewFrame(mTextureView.getBitmap());
}
@Override
public void onViewDrag(float dx, float dy) {
Matrix matrix = new Matrix();
matrix.setTranslate(dx, dy);
mPhotoView.setDisplayMatrix(matrix);
// 更新UVCCamera的预览画面
mUVCCamera.updatePreviewFrame(mTextureView.getBitmap());
}
...
}
```
5. 最后,在Activity中记得要释放UVCCamera资源:
```
public class MainActivity extends AppCompatActivity implements SurfaceTextureListener, OnScaleChangeListener, OnViewDragListener {
...
@Override
protected void onDestroy() {
super.onDestroy();
mUVCCamera.stopPreview();
mUVCCamera.close();
}
...
}
```
这样,你就可以利用UVC摄像头和PhotoView库实现一个可以缩放、旋转的摄像头预览了。
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