假如你是flas编程师,你该用哪些flash代码制作一个五子棋游戏
时间: 2024-05-02 20:17:27 浏览: 129
flash五子棋游戏源码
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作为一名 Flash 编程师,我可以使用以下代码制作一个简单的五子棋游戏:
首先,我们需要一个棋盘,可以使用一个 15x15 的网格来表示。我们可以使用以下代码来创建一个基本的棋盘:
```actionscript
var board:MovieClip = new MovieClip();
addChild(board);
// Draw 15 vertical lines
for (var i:int = 0; i < 15; i++) {
var line:Shape = new Shape();
line.graphics.lineStyle(1, 0x000000);
line.graphics.moveTo(i * 30, 0);
line.graphics.lineTo(i * 30, 420);
board.addChild(line);
}
// Draw 15 horizontal lines
for (var j:int = 0; j < 15; j++) {
var line:Shape = new Shape();
line.graphics.lineStyle(1, 0x000000);
line.graphics.moveTo(0, j * 30);
line.graphics.lineTo(420, j * 30);
board.addChild(line);
}
```
接下来,我们需要添加玩家可以下棋子的功能。我们可以通过添加一个 `MouseEvent.CLICK` 事件监听器来实现这个功能。当玩家单击棋盘上的一个空格时,我们会在该位置添加一个棋子。以下是一个示例代码:
```actionscript
board.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void {
var x:int = Math.floor(event.localX / 30);
var y:int = Math.floor(event.localY / 30);
if (board.getChildByName("piece_" + x + "_" + y) == null) {
var piece:Shape = new Shape();
piece.graphics.beginFill(0x000000);
piece.graphics.drawCircle(x * 30 + 15, y * 30 + 15, 13);
piece.graphics.endFill();
piece.name = "piece_" + x + "_" + y;
board.addChild(piece);
}
}
```
最后,我们需要添加胜利条件。我们可以在每次添加棋子时检查是否有任何一方已经获得了五个连续的棋子。以下是一个示例代码:
```actionscript
function checkWin():Boolean {
var pieces:Array = [];
for (var i:int = 0; i < 15; i++) {
pieces[i] = [];
for (var j:int = 0; j < 15; j++) {
pieces[i][j] = board.getChildByName("piece_" + i + "_" + j);
}
}
// Check horizontal lines
for (var i:int = 0; i < 15; i++) {
for (var j:int = 0; j < 11; j++) {
if (pieces[i][j] != null && pieces[i][j+1] != null && pieces[i][j+2] != null && pieces[i][j+3] != null && pieces[i][j+4] != null) {
if (pieces[i][j].y == pieces[i][j+1].y && pieces[i][j].y == pieces[i][j+2].y && pieces[i][j].y == pieces[i][j+3].y && pieces[i][j].y == pieces[i][j+4].y) {
return true;
}
}
}
}
// Check vertical lines
for (var i:int = 0; i < 11; i++) {
for (var j:int = 0; j < 15; j++) {
if (pieces[i][j] != null && pieces[i+1][j] != null && pieces[i+2][j] != null && pieces[i+3][j] != null && pieces[i+4][j] != null) {
if (pieces[i][j].x == pieces[i+1][j].x && pieces[i][j].x == pieces[i+2][j].x && pieces[i][j].x == pieces[i+3][j].x && pieces[i][j].x == pieces[i+4][j].x) {
return true;
}
}
}
}
// Check diagonal lines
for (var i:int = 0; i < 11; i++) {
for (var j:int = 0; j < 11; j++) {
if (pieces[i][j] != null && pieces[i+1][j+1] != null && pieces[i+2][j+2] != null && pieces[i+3][j+3] != null && pieces[i+4][j+4] != null) {
if (pieces[i][j].x == pieces[i+1][j+1].x && pieces[i][j].x == pieces[i+2][j+2].x && pieces[i][j].x == pieces[i+3][j+3].x && pieces[i][j].x == pieces[i+4][j+4].x) {
return true;
}
}
if (pieces[i][j+4] != null && pieces[i+1][j+3] != null && pieces[i+2][j+2] != null && pieces[i+3][j+1] != null && pieces[i+4][j] != null) {
if (pieces[i][j+4].x == pieces[i+1][j+3].x && pieces[i][j+4].x == pieces[i+2][j+2].x && pieces[i][j+4].x == pieces[i+3][j+1].x && pieces[i][j+4].x == pieces[i+4][j].x) {
return true;
}
}
}
}
return false;
}
board.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void {
var x:int = Math.floor(event.localX / 30);
var y:int = Math.floor(event.localY / 30);
if (board.getChildByName("piece_" + x + "_" + y) == null) {
var piece:Shape = new Shape();
piece.graphics.beginFill(0x000000);
piece.graphics.drawCircle(x * 30 + 15, y * 30 + 15, 13);
piece.graphics.endFill();
piece.name = "piece_" + x + "_" + y;
board.addChild(piece);
if (checkWin()) {
trace("Game Over");
}
}
}
```
这些代码可以制作一个基本的五子棋游戏,玩家可以在棋盘上下棋子,并且当任何一方获得五个连续的棋子时,游戏会结束。当然,你可以根据需求进行修改和完善。
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