写一个较新版本的ffmpeg4.2.2采集视频数据后通过SDL渲染的代码例程
时间: 2023-03-13 08:19:51 浏览: 119
可以使用以下代码:#include <stdio.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>int main(int argc, char *argv[])
{
AVFormatContext *pFormatCtx;
int i, videoindex;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
AVFrame *pFrame,*pFrameYUV;
uint8_t *out_buffer;
AVPacket *packet;
int y_size;
int ret, got_picture;
struct SwsContext *img_convert_ctx;
int frame_cnt;
clock_t time_start, time_finish;
double time_duration = 0.0;
char filepath[]="test.mp4";
//SDL----------------
int screen_w=0,screen_h=0;
SDL_Window *screen;
SDL_Renderer* sdlRenderer;
SDL_Texture* sdlTexture;
SDL_Rect sdlRect;
FILE *fp_yuv;
av_register_all();
avformat_network_init();
pFormatCtx = avformat_alloc_context();
if(avformat_open_input(&pFormatCtx,filepath,NULL,NULL)!=0){
printf("Couldn't open input stream.\n");
return -1;
}
if(avformat_find_stream_info(pFormatCtx,NULL)<0){
printf("Couldn't find stream information.\n");
return -1;
}
videoindex=-1;
for(i=0; i<pFormatCtx->nb_streams; i++)
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
videoindex=i;
break;
}
if(videoindex==-1){
printf("Didn't find a video stream.\n");
return -1;
}
pCodecCtx=pFormatCtx->streams[videoindex]->codec;
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL){
printf("Codec not found.\n");
return -1;
}
if(avcodec_open2(pCodecCtx, pCodec,NULL)<0){
printf("Could not open codec.\n");
return -1;
}
pFrame=av_frame_alloc();
pFrameYUV=av_frame_alloc();
out_buffer=(unsigned char *)av_malloc(av_image_get_buffer_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height,1));
av_image_fill_arrays(pFrameYUV->data, pFrameYUV->linesize,out_buffer,
AV_PIX_FMT_YUV420P,pCodecCtx->width, pCodecCtx->height,1);
//Output Info-----------------------------
printf("--------------- File Information ----------------\n");
av_dump_format(pFormatCtx,0,filepath,0);
printf("-------------------------------------------------\n");
img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt,
pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
//SDL----------------------------
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
printf( "Could not initialize SDL - %s\n", SDL_GetError());
return -1;
}
screen_w = pCodecCtx->width;
screen_h = pCodecCtx->height;
//SDL 2.0 Support for multiple windows
screen = SDL_CreateWindow("Simplest ffmpeg player's Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
screen_w, screen_h,SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
if(!screen) {
printf("SDL: could not create window - exiting:%s\n",SDL_GetError());
return -1;
}
sdlRenderer = SDL_CreateRenderer(screen, -1, 0);
//IYUV: Y + U + V (3 planes)
//YV12: Y + V + U (3 planes)
sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING,pCodecCtx->width,pCodecCtx->height);
sdlRect.x=0;
sdlRect.y=0;
sdlRect.w=screen_w;
sdlRect.h=screen_h;
packet=(AVPacket *)av_malloc(sizeof(AVPacket));
av_new_packet(packet,pCodecCtx->width*pCodecCtx->height);
time_start = clock();
while(av_read_frame(pFormatCtx, packet)>=0){
if(packet->stream_index==videoindex){
ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
if(ret < 0){
printf("Decode Error.\n");
return -1;
}
if(got_picture){
sws_scale(img_convert_ctx, (const uint8_t* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize);
SDL_UpdateTexture( sdlTexture, NULL, pFrameYUV->data[0], pFrameYUV->linesize[0] );
SDL_RenderClear( sdlRenderer );
SDL_RenderCopy( sdlRenderer, sdlTexture, NULL, &sdlRect);
SDL_RenderPresent( sdlRenderer );
//Delay 40ms
SDL_Delay(40);
}
}
av_free_packet(packet);
}
//flush decoder
//FIX: Flush Frames remained in Codec
while (1) {
ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
if (ret < 0)
break;
if (!got_picture)
break;
sws_scale(img_convert_ctx, (const uint8_t* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize);
SDL_UpdateTexture( sdlTexture, NULL, pFrameYUV->data[0], pFrameYUV->linesize[0] );
SDL_RenderClear( sdlRenderer );
SDL_RenderCopy( sdlRenderer, sdlTexture, NULL, &sdlRect);
SDL_RenderPresent( sdlRenderer );
//Delay 40ms
SDL_Delay(40);
}
sws_freeContext(img_convert_ctx);
SDL_Quit();
av_frame_free(&pFrameYUV);
av_frame_free(&pFrame);
avcodec_close(pCodecCtx);
avformat_close_input(&pFormatCtx);
return 0;
}
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