programming in objective-c中文

时间: 2023-06-05 16:47:28 浏览: 104
《Programming in Objective-C》是一本介绍Objective-C编程语言的书籍。Objective-C是由苹果公司开发的一种面向对象的编程语言,是经过C和Smalltalk语言的结合而发展出来的。本书的内容主要包括Objective-C的基础语法、面向对象编程、内存管理、文件操作、网络编程等方面的知识。 在本书中,作者先讲解了Objective-C的基本语法,如变量、数据类型、运算符等。然后介绍了面向对象编程中的概念,如类、对象、继承等,以及如何在Objective-C中实现这些概念。其次,作者详细讲解了内存管理的重要性,并介绍了在Objective-C中如何正确地管理内存。此外,本书还介绍了Objective-C如何进行文件操作、网络编程等方面的知识。 本书的特点在于深入浅出,适合各种层次的程序员使用。书中内容结构清晰、详细,书中代码实例清晰易懂,让读者更加容易理解。同时,作者还提供了大量的练习和实例,让读者能够更好地掌握Objective-C编程技能。 总的来说,《Programming in Objective-C》是一本较为全面深入的Objective-C编程入门教材,对于初学者、开发者具有很高的参考价值,是开发iOS和Mac应用程序的必备之书。
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swiftui object-c对比

SwiftUI is a new framework introduced by Apple in 2019 for building user interfaces on all Apple platforms (iOS, iPadOS, macOS, watchOS, and tvOS). It provides a new way of declaratively building user interfaces using Swift code. Objective-C, on the other hand, is an object-oriented programming language that has been widely used for building Mac and iOS applications. It has been around for much longer than SwiftUI, and has a large and established developer community. Here are some key differences between the two: 1. Syntax: SwiftUI has a simpler and more intuitive syntax compared to Objective-C, which can be more verbose and difficult to read. 2. Declarative vs Imperative: SwiftUI is a declarative framework, which means you describe what your user interface should look like, and the framework takes care of rendering it on the screen. Objective-C, on the other hand, is an imperative language, which requires you to write code to manipulate the user interface elements directly. 3. Interoperability: SwiftUI and Objective-C can coexist in the same project, and it is possible to use SwiftUI components in Objective-C code. However, the reverse is not true, as Objective-C code cannot be used in SwiftUI. 4. Learning Curve: SwiftUI is generally considered easier to learn for new developers, whereas Objective-C has a steeper learning curve. Ultimately, the choice between SwiftUI and Objective-C depends on the specific needs and preferences of each developer and the project they are working on. Both frameworks have their strengths and weaknesses, and both can be used to build high-quality and performant applications.

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对于圈养湖羊的空间利用率数学建模,以下是一些参考文献: 1. Xu, Y., Niu, X., & Chen, Z. (2017). A mathematical model for optimizing spatial allocation of grazing land in the encircled farming system. Agricultural Systems, 157, 43-52. 2. Liu, J., Lv, X., Liu, J., & Zhang, C. (2016). A mathematical programming model for optimizing land-use allocation in encircled farming systems. Applied Mathematical Modelling, 40(2), 1328-1341. 3. Zhou, Y., Li, B., & Li, L. (2018). A multi-objective optimization model for spatial allocation of grazing land in the encircled farming system. Journal of Cleaner Production, 198, 671-681. 4. Hu, H., Wu, J., Cai, D., & Yu, X. (2019). Optimization of spatial allocation of grazing land in encircled farming system based on improved particle swarm optimization algorithm. Journal of Applied Mathematics, 2019. 这些参考文献提供了关于圈养湖羊空间利用率数学建模的一些研究内容和方法,希望可以对你的研究有所帮助。

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Apress, 2010。amazon 五星评价 It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOSand Mac OS X, but where to begin? Right here, even if you’ve never programmed before! Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone,or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you’ll learn to think in programming terms, how to use Objective-C to build program logic, and how towrite your own applications and apps. With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple’s iPhone, theauthors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store. What you’ll learn * The fundamentals of computer programming: how to understand variables,design data structures, and work with file systems * The logic of object-oriented programming: how to use Classes, Objects, and Methods * The flexibility of Appleâ??s developer tools: how to install Xcode and write programs in Objective-C * The power of Cocoa and Cocoa touch: how to make Mac OS Xapplications or iOS apps that do cool stuff Who this book is for Everyone! This book is for anyone who wants to learn to develop applications for the Mac or apps for the iPhone and iPad using the Objective-C programming language. No previous programming experience is necessary. amazon link:http://www.amazon.com/exec/obidos/ASIN/1430228326/buythisbooks-20
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Apress, 2009 中文介绍(china-pub):Objective-C是扩展C的面向对象编程语言,也是iPhone开发用到的主要语言。. 本书结合理论知识与示例程序,全面而系统地讲述Objective-C编程的相关内容,包括Objective-C在C的基础上引入的特性和Cocoa工具包的功能及其中的框架,以及继承、复合、源文件组织等众多重要的面向对象编程技术。附录中还介绍了如何从其他语言过渡到Objective-C。 英文介绍:Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark’s best–selling Learn C on the Mac, Mac OS X Edition. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective–C in your applications! * A complete course on the basics of Objective–C using Apple’s free Xcode tools * An introduction to object–oriented programming * Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files * A brief tour of Cocoa’s Foundation framework and AppKit * A helpful “learning curve” guide for non–C developers What you’ll learn * Learn Objective–C programming, the gateway to programming your Mac or iPhone. * Write applications for the Mac OS X interface, the cleanest user–interface around. * Understand variables and how to design your own data structures. * Work with the file system. * Connect to data sources and the Internet. Who is this book for? For anyone wanting to learn to program native applications in Mac OS X, including developers new to the Mac, developers new to Objective–C, or students entirely new to programming.
以下是一个求解标准形式线性规划问题的单纯形方法 MATLAB 程序的示例: matlab function [x, fval] = simplex(c, A, b) % SIMPLEX Solve a linear programming problem in standard form using the simplex algorithm. % x = SIMPLEX(c, A, b) solves the linear programming problem: % % minimize c'x % subject to Ax = b % x >= 0 % % using the simplex algorithm. The inputs c, A, and b are the coefficients of the objective function, % the constraint matrix, and the right-hand side vector, respectively. The output x is the optimal % solution and fval is the optimal objective function value. % % Reference: "Numerical Optimization" by Nocedal and Wright, 2nd edition, page 304. % initialize [m, n] = size(A); B = eye(m); N = setdiff(1:n, 1:m); x_B = b; x_N = zeros(n-m, 1); c_B = c(1:m); c_N = c(N); z = c_B' * x_B; % loop while true % check optimality if all(c_N >= 0) x = zeros(n, 1); x(N) = x_N; x(1:m) = x_B; fval = c' * x; return end % choose entering variable [~, j] = min(c_N); % check unboundedness if all(A(:, N(j)) <= 0) error('Linear program is unbounded') end % choose leaving variable t = x_B ./ A(:, N(j)); t(t <= 0) = Inf; [~, i] = min(t); % update basis B(i, :) = A(i, :); x_N(j) = x_B(i) / A(i, N(j)); x_B(i) = 0; c_B(i) = c(N(j)); c_N(j) = 0; N(j) = i; % update objective function value z = c_B' * x_B; end 该程序的输入为三个参数: - c:长度为 n 的列向量,表示目标函数的系数。 - A:大小为 m x n 的矩阵,表示约束条件的系数矩阵。 - b:长度为 m 的列向量,表示约束条件的右侧常数向量。 程序的输出为两个参数: - x:长度为 n 的列向量,表示最优解。 - fval:最优目标函数值。 该程序使用的是标准形式线性规划问题的单纯形算法。在该算法中,以单位矩阵作为初始基,然后在每一步中选择一个入基变量和一个出基变量,通过更新基和非基变量来移动到更优的解。如果问题是无界的,则程序将抛出一个错误。

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