你是python程序员,设计一个5、猜字游戏,命名为“game.py”。在程序中随机抽取一个0-10之间的整数,让用户通过键盘输入所猜的数,一共有三次猜的机会,每次猜之前会出现这是第几次猜数,如果大于预设的值,显示“太大了!”:小于预设的值显示“太小了!”,猜中该数显示“猜对了!”,最后显示计算机设置的随机数是多少。
时间: 2024-03-16 20:41:03 浏览: 62
好的,下面是“game.py”的代码实现:
```python
import random
# 生成随机数
number = random.randint(0, 10)
# 猜数游戏
print("===猜数字游戏===")
for i in range(1, 4):
guess = int(input(f"第{i}次猜,请输入0-10之间的整数:"))
if guess == number:
print("猜对了!")
break
elif guess > number:
print("太大了!")
else:
print("太小了!")
else:
print("很遗憾,您没有猜对。")
# 显示正确答案
print(f"正确答案是{number}。")
```
这个程序会在开始时生成一个0-10之间的随机整数,然后开始猜数游戏。用户有三次机会来猜这个数,每次猜数之后会给出提示,告诉用户是猜小了、猜大了还是猜对了。如果三次机会用完了,程序会显示出正确答案。如果在三次机会内猜中了,程序会直接跳出循环并显示出猜中的提示。
相关问题
请你用Python给我写一个以丰硕命名的猜字谜游戏
当然,我可以为您编写一个简单的猜字谜游戏。以下是一个示例,您可以将其命名为“丰硕猜字谜游戏”。
```python
import random
# Create a list of words for the game
words = ["apple", "banana", "orange", "pear", "grape", "pineapple", "watermelon"]
# Select a random word from the list
word = random.choice(words)
# Create a variable to store the number of guesses
guesses = 0
# Create a variable to store the maximum number of guesses
max_guesses = 10
# Create a variable to store the letters guessed
guessed_letters = []
# Create a variable to store the guess
guess = ""
# Create a variable to store whether the game is won or lost
game_over = False
# Create a loop to play the game
while not game_over:
# Print the letters guessed so far
print("Guessed letters:", guessed_letters)
# Ask the player to guess a letter
guess = input("Guess a letter: ").lower()
# Check if the letter has already been guessed
if guess in guessed_letters:
print("You already guessed that letter!")
# Check if the letter is in the word
elif guess in word:
print("Correct!")
guessed_letters.append(guess)
# If the letter is not in the word
else:
print("Wrong!")
guesses += 1
guessed_letters.append(guess)
# Print the current state of the word
word_state = ""
for letter in word:
if letter in guessed_letters:
word_state += letter
else:
word_state += "_"
print(word_state)
# Check if the game is won or lost
if word_state == word:
print("Congratulations! You won!")
game_over = True
elif guesses == max_guesses:
print("Sorry, you lost. The word was", word)
game_over = True
```
这个游戏会随机选取一个单词,玩家需要猜测这个单词中的字母。玩家每次猜错会增加猜错次数,当猜错次数达到最大次数时,游戏失败。如果玩家成功猜出单词,则游戏胜利。
编程一个python程序完成猜单词游戏。自己建立一个单词元组,给出十个以上单词,计算机随机抽取一个单词,打乱字母顺序,供玩家去猜测是哪个单词。
在Python中,我们可以创建一个包含单词的字典,然后使用random模块来选择一个单词,并将其字母打乱。下面是一个简单的猜单词游戏的示例:
```python
import random
# 创建一个单词字典,可以根据需要添加更多的单词
word_dict = {
'apple': 'aelpp',
'banana': 'anana',
'cherry': 'yrceh',
'orange': 'egnaro',
'grape': 'pegar',
# ... 添加更多单词
}
def get_random_word(word_list):
return random.choice(list(word_list.keys()))
def scramble_word(word):
return ''.join(random.sample(word, len(word)))
def guess_the_word():
word_to_guess = scramble_word(get_random_word(word_dict))
print("欢迎来到猜词游戏!")
print(f"你的目标单词已经被打乱了: {word_to_guess}")
while True:
guess = input("请输入你的猜测: ")
if guess.lower() == word_to_guess.lower():
print("恭喜你,猜对了!")
break
elif guess not in word_to_guess:
print("错误,这个词里并没有这个字母。")
else:
print("你猜对了一些字母,但不是这个词。")
guess_the_word()
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