for-of foreach for-in 谁最快
时间: 2023-08-31 18:06:04 浏览: 104
在 JavaScript 中,`for-of` 循环通常比 `forEach` 和 `for-in` 循环快,因为它不需要创建回调函数或迭代器对象。`for-of` 循环在每次迭代时都会创建一个新的迭代器对象,而 `forEach` 循环则会为每个元素调用一个回调函数。此外,`for-in` 循环还需要检查对象的原型链,因此它的性能通常比另外两种循环要慢。
因此,如果要迭代数组或类数组对象,则应该优先考虑使用 `for-of` 循环。如果要迭代对象的属性,则应该使用 `for-in` 循环。
相关问题
vb.net 最快速度批量获取坐标点在已知坐标链表里的垂足坐标
为了最快地批量获取坐标点在已知坐标链表里的垂足坐标,你可以使用以下优化:
1. 预先计算每条直线的斜率和截距,以避免在计算垂足坐标时重复计算。
2. 使用向量来计算垂足坐标,而不是使用公式,以避免浮点运算的开销。
3. 使用并行计算来利用多核处理器,加快计算速度。
以下是一种实现方式:
```
Public Function GetFootPoints(points As List(Of Point), lines As List(Of Line)) As List(Of Point)
Dim footPoints As New List(Of Point)
' 预先计算每条直线的斜率和截距
Dim slopes As New List(Of Double)
Dim intercepts As New List(Of Double)
For Each line In lines
Dim slope As Double = (line.EndPoint.Y - line.StartPoint.Y) / (line.EndPoint.X - line.StartPoint.X)
Dim intercept As Double = line.StartPoint.Y - slope * line.StartPoint.X
slopes.Add(slope)
intercepts.Add(intercept)
Next
' 并行计算每个点的垂足坐标
Parallel.ForEach(points, Sub(point)
Dim minDistance As Double = Double.MaxValue
Dim footPoint As Point
For i = 0 To lines.Count - 1
Dim slope As Double = slopes(i)
Dim intercept As Double = intercepts(i)
' 计算垂足坐标
Dim dx As Double = line.EndPoint.X - line.StartPoint.X
Dim dy As Double = line.EndPoint.Y - line.StartPoint.Y
Dim lengthSq As Double = dx * dx + dy * dy
Dim dot As Double = (point.X - line.StartPoint.X) * dx + (point.Y - line.StartPoint.Y) * dy
Dim t As Double = dot / lengthSq
Dim foot_x As Double = line.StartPoint.X + t * dx
Dim foot_y As Double = line.StartPoint.Y + t * dy
' 计算到该线段的垂足距离
Dim distance As Double = Math.Sqrt((foot_x - point.X) ^ 2 + (foot_y - point.Y) ^ 2)
If distance < minDistance Then
minDistance = distance
footPoint = New Point(foot_x, foot_y)
End If
Next
footPoints.Add(footPoint)
End Sub)
Return footPoints
End Function
```
注意,这种实现方式使用了并行计算,可能会对CPU和内存产生较大的负载,因此应根据实际情况进行测试和优化。
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