"基于C语言的五子棋程序设计与实现"

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Based on the document "Design and Implementation of Five-in-a-Row Program Based on VC", this summary describes the process and features of a Five-in-a-Row game software developed using the C language. The C language is a fundamental language that still has its significance even with the rapid development and popularity of visual languages. Especially in software development related to hardware interfaces, the C language cannot be easily replaced. Five-in-a-Row game is a simple and popular game, and since its implementation on computers, it has gained a lot of popularity among computer players. However, most of the popular Five-in-a-Row game software lacks an appealing interface, easy operation methods, and the computer AI is not very strong. This paper focuses on using the C language for computer graphics programming to design a Five-in-a-Row game software. The software has a relatively attractive and user-friendly interface. In human-computer mode, the game is divided into three levels: low, medium, and expert levels, enhancing the enjoyment of the game. Additionally, the software allows for human-versus-human matches. The game software is developed using the C language as the development tool and incorporates search algorithms to design the optimal move for each player. This paper provides a comprehensive overview of the design process for the Five-in-a-Row software, highlighting the key features of the software. The keywords for this paper are C language, object-oriented, and optimal move.