CUDA编程指南:GPU并行计算入门

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"CUDA Programming: A Developer’s Guide to Parallel Computing with GPUs by Shane Cook" CUDA (Compute Unified Device Architecture) 是一种由 NVIDIA 推出的并行计算平台和编程模型,主要针对图形处理器(GPU)进行高性能计算。这本书《CUDA Programming》由 Shane Cook 撰写,旨在引导开发者充分利用 GPU 的并行计算能力,实现高效的应用程序。 在 CUDA 编程中,开发者需要理解和掌握以下几个关键知识点: 1. **GPU 架构**:CUDA 充分利用了 GPU 的多核心架构,这些核心被称为 CUDA 核心。理解 GPU 的硬件组成,包括流处理器、共享内存、全局内存、纹理内存和常量内存,是编写高效 CUDA 程序的基础。 2. **CUDA C/C++**:CUDA 提供了一种扩展的 C/C++ 语言,用于编写运行在 GPU 上的代码,称为 CUDA C/C++。学习如何声明和使用设备函数、主机函数、设备变量以及如何在 GPU 和 CPU 之间传输数据是必要的。 3. **线程和块组织**:CUDA 中的计算任务是通过线程和线程块来组织的。线程块是一组执行相同代码但可能在不同数据上操作的线程,而多个线程块可以组成一个线程网格。理解如何有效地组织线程和线程块以最大化并行度至关重要。 4. **内存层次结构**:CUDA 提供了多种类型的内存,如全局内存、共享内存、寄存器和常量内存。合理利用内存层次可以显著提高性能,因为不同类型的内存有不同的访问速度和容量限制。 5. **同步与通信**:在 GPU 中,线程间的同步和数据交换是通过特定的函数和指令实现的,如 __syncthreads() 和 __threadfence()。了解何时和如何使用这些机制对于避免数据竞争和确保正确性至关重要。 6. **流和事件**:CUDA 流允许异步执行计算和数据传输,而事件则可以用来测量和优化程序的性能。了解如何使用流和事件来优化程序的并行执行和减少延迟是提高效率的关键。 7. **错误处理**:CUDA 程序可能会遇到各种错误,如资源不足或无效的操作。学会正确地检查和处理这些错误,可以避免程序崩溃并提供更好的用户体验。 8. **应用实例**:CUDA 广泛应用于科学计算、图像处理、机器学习等领域。通过实际案例学习,如矩阵乘法、物理模拟或深度学习算法的实现,可以加深对 CUDA 编程的理解。 9. **工具和调试**:CUDA 提供了如 Nsight 和 CUDA Profiler 等工具,帮助开发者分析性能、定位问题。熟练使用这些工具能帮助优化代码和解决问题。 10. **性能调优**:最后,理解如何利用 CUDA 工具进行性能分析和调优,包括选择合适的 block 大小、利用流优化内存访问和计算,以及识别并消除瓶颈,都是成为高效 CUDA 开发者所必需的技能。 《CUDA Programming》这本书是为希望利用 GPU 进行高性能计算的开发者准备的,它涵盖了从基础概念到高级技巧的全面知识,旨在帮助读者熟练掌握 CUDA 编程,充分利用 GPU 的强大计算能力。
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CUDA programming: a developer's guide to parallel computing with GPUs. by Shane Cook. Over the past five years there has been a revolution in computing brought about by a company that for successive years has emerged as one of the premier gaming hardware manufacturersdNVIDIA. With the introduction of the CUDA (Compute Unified Device Architecture) programming language, for the first time these hugely powerful graphics coprocessors could be used by everyday C programmers to offload computationally expensive work. From the embedded device industry, to home users, to supercomputers, everything has changed as a result of this. One of the major changes in the computer software industry has been the move from serial programming to parallel programming. Here, CUDA has produced great advances. The graphics processor unit (GPU) by its very nature is designed for high-speed graphics, which are inherently parallel. CUDA takes a simple model of data parallelism and incorporates it into a programming model without the need for graphics primitives. In fact, CUDA, unlike its predecessors, does not require any understanding or knowledge of graphics or graphics primitives. You do not have to be a games programmer either. The CUDA language makes the GPU look just like another programmable device. Throughout this book I will assume readers have no prior knowledge of CUDA, or of parallel programming. I assume they have only an existing knowledge of the C/C++ programming language. As we progress and you become more competent with CUDA, we’ll cover more advanced topics, taking you from a parallel unaware programmer to one who can exploit the full potential of CUDA. For programmers already familiar with parallel programming concepts and CUDA, we’ll be discussing in detail the architecture of the GPUs and how to get the most from each, including the latest Fermi and Kepler hardware. Literally anyone who can program in C or C++ can program with CUDA in a few hours given a little training. Getting from novice CUDA programmer, with a several times speedup to 10 times–plus speedup is what you should be capable of by the end of this book. The book is very much aimed at learning CUDA, but with a focus on performance, having first achieved correctness. Your level of skill and understanding of writing high-performance code, especially for GPUs, will hugely benefit from this text. This book is a practical guide to using CUDA in real applications, by real practitioners. At the same time, however, we cover the necessary theory and background so everyone, no matter what their background, can follow along and learn how to program in CUDA, making this book ideal for both professionals and those studying GPUs or parallel programming.