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首页计算机与通信专业英语(修订第三版) - 徐秀兰
"计算机与通信专业英语是针对IT行业,特别是嵌入式开发领域的一本教材,由徐秀兰主编,北京邮电大学出版社出版。本书汇集了90年代后的40多种最新资料,涵盖了计算机和通信领域的基础理论和最新技术热点。内容包括技术词汇、词组和科技语法,旨在帮助学生和专业人士提升专业英语能力。
教材特色在于每个专题除了正文外,还提供了关键字、注释、习题和部分参考译文。对于复杂的语法现象,不仅提供译文,还有语法分析。书末设有习题解答和生词表,便于读者查阅和学习。此书适合计算机与通信专业的学生作为英语教材,也可供其他工程专业用作专业英语教材或参考书,同时适用于相关技术人员自学。
根据CIP数据,本书的分类号为H31,属于电子计算机和通信领域的英语教材。它已经历了多次修订,初版自1995年以来广受欢迎,修订版曾被评为优秀教材,并推荐为全国优秀教材。作者在编写时注重引入技术新进展,力求让读者在提高英语能力的同时,了解行业的最新动态。
本书的规格为787mm×1092mm,1/16开本,总字数561千字,印数达到5000册,2003年1月第一次印刷。如果有印装质量问题,读者可以联系北京邮电大学出版社发行部解决。"
本资源主要涉及的知识点包括:
1. 计算机与通信专业英语:这是IT行业中一个重要的技能,尤其对于从事嵌入式开发的人来说,掌握专业英语能更好地理解技术文档和国际交流。
2. 专业英语教材:此类教材通常包含行业术语、词汇和表达,有助于提升专业背景下的语言能力。
3. 科技英语语法:学习科技英语不仅要掌握词汇,还需要理解特定的语法结构,以准确理解和表达科技概念。
4. 技术新进展:教材注重更新,介绍最新的技术发展,帮助读者保持行业知识的前沿性。
5. 学习资源:书中提供的关键字、注释、习题和参考译文等辅助材料,是学习和自我检测的有效工具。
6. 教材评价与应用:本书被评为优秀教材,适用于不同层次的学习者,包括学生和在职技术人员。
7. 出版与发行信息:包括出版社、版次、印刷信息和联系方式,方便读者获取和反馈问题。
general, the room ignores spoken utterances from the lapel microphones not specifically directed to it .”
This is an important simplifying assumption that makes implementation tractable, but it also defines the
smartness of the space in terms of human-computer interaction: the capability of the space to understand
what people are trying to tell it .
Ⅱ .Hardware Prototypes
New hardware systems design for pervasive computing has been oriented towards experimental plat-
forms for systems and applications of invisibility . New chips have been less important than combinations of
existing components that create experimental opportunities . The first pervasive computing technology to be
deployed was the Liveboard [ Elrod 92 ] , which is now a Xerox product . Two other important pieces of pro-
totype hardware supporting our research at PARC are the Tab and the Pad .
Tab
The ParcTab is a tiny information doorway . For user interaction it has a pressure sensitive screen on
top of the display, three buttons underneath the natural finger positions, and the ability to sense its position
within a building . The display and touchpad it uses are standard commercial units .
The key hardware design problems in the pad are size and power consumption . With several dozens of
these devices sitting around the office , in briefcases, in pockets, one cannot change their batteries every
week . The PARC design uses the 8051 to control detailed interactions, and includes software that keeps
power usage down . The major outboard components are a smll analog/ digital converter for the pressure sen-
sitive screen, and analog sense circuitry for the IR receiver . Interestingly, although we have been ap-
proached by several chip manufacturers about our possible need for custom chips for the Tab, the Tab is not
short of places to put chips . The display size leaves plenty of room, and the display thickness dominates
total size . Off-the-shelf components are more than adequate for exploring this design space, even with our
severe size, weight , and power constraints .
A key part of our design philosophy is to put devices in everyday use, not just demonstrate them . We
can only use techniques suitable for quantity 100 replication, which excludes certain things that could make
a huge difference, such as the integration of components onto the display surface itself . This technology,
being explored at PARC, ISI, and TI, while very promising, is not yet ready for replication .
The Tab architecture is carefully balanced among display size , bandwidth, processing, and memory .
For instance, the small display means that even the tiny processor is capable of four frame/ sec video to it ,
and the IR bandwidth is capable of delivering this . The bandwidth is also such that the processor can actu-
ally time the pulse widths in software timing loops . Our current design has insufficient storage, and we are
increasing the amount of non-volatile RAM in future tabs from 8k to 128k .The tab’s goal of postit-note-like
casual use puts it into a design space generally unexplored in the commercial or research sector .
Pad
The pad is really a family of notebook-sized devices . Our initial pad, the ScratchPad, plugged into a
·9·
Sun SBus card and provided an X-window-system-compatible writing and display surface . This same design
was used inside our first wall-sized displays, the liveboards, as well . Our later untethered pad devices,
the XPad and MPad, continued the system design principles of X-compatibility, ease of construction, and
flexibility in software and hardware expansion .
As I write, at the end of 1992, commercial portable pen devices have been on the market for two
years, although most of the early companies have now gone out of business . Why should a pioneering re-
search lab be building its own such device ? Each year we ask ourselves the same question, and so far three
things always drive us to continue to design our own pad hardware .
First, we need the right balance of features; this is the essence of systems design . The commercial
devices all aim at particular niches, and so balance their design to that niche . For research we need a
rather different balance, all the more so for pervasive computing . For instance, can the device communi-
cate simultaneously along multiple channels ?Does the O .S support multiprocessing ?What about the poten-
tial for high-speed tethering ? Is there a high-quality pen ?Is there a high-speed expansion port sufficient for
video in and out ? Is sound in/ out and ISDN available ? Optional keyboard ? Any one commercial device
tends to satisfy some of these, ignore others, and choose a balance of the ones it does satisfy that optimize
its niche , rather than ubiquitous computing-style scrap computing . The balance for us emphasizes commu-
nication, ram, multi-media, and expansion ports .
Second, apart from balance are the requirements for particular features . Key among these are a pen
emphasis, connection to research environments like Unix, and communication emphasis .A high-speed ( >
64kbps) wireless capability is built into no commercial devices, nor do they generally have a sufficiently
high speed port to which such a radio can be added . Commercial devices generally come with DOS or Pen-
point, and while we have developed in both, they are not our favorite research vehicles because of lack of
full access and customizability .
The third thing driving our own pad designs is ease of expansion and modification . We need full hard-
ware specs, complete 0 .S . source code, and the ability to rip-out and replace both hardware and software
components . Naturally these goals are opposed to best price in a niche market, which orients the documen-
tation to the end user, and which keeps price down by integrated rather than modular design .
We have now gone through three generations of Pad designs . Six scratchpads were built, three
XPads, and thirteen MPads, the latest . The MPad uses an FPGA for almost all random logic, giving ex-
treme flexibility . For instance, changing the power control functions, and adding high-quality sound, were
relatively simple FPGA changes . The MPad has built-in both IR (tab compatible) and radio communica-
tion, and includes sufficient uncommitted space for adding new circuit boards later . It can be used with a
tether that provides it with recharging and operating power and an ethernet connection . The operating sys-
tem is a standalone version of the public-domain Portable Common Runtime developed at PARC
[Weiser 89] .
·01·
Exercises
1 . Fill in the following blanks with proper words or phrases found in the text:
(1) A number of researchers around the world are now working in the pervasive computing
.
(2) Pervasive computing considers the of displays into the everyday physical
world .
(3) Pervasive computing that you need not carry anything with you .
(4) Information is now the new of the global economy .
(5) A number of committees and researchers are now working on methods of
or replacing existing protocols to handle mobility .
(6) Most window systems are not able to open windows over a network .
(7) When computation becomes part of the environment , most human-computer interaction will be
(8) The context associated with space will be created by recording interac-
tion with the space and by importing information from outside .
(9) Currently we only allow automatic interaction when our intent is and
when the computer can clearly do the job than we can .
2 . True/ False:
(1) Researches on pervasive computing influence some of the areas of computing science . ( )
(2) Pervasive computing is just a personal or intimate computer with agents doing your bidding .
( )
(3) We require complete access to time-sensitive data, regardless of physical location . ( )
(4) Pervasive computing removes the complexity of new technologies, enables us to be more effi-
cient in our work and leaves us more leisure time . ( )
(5) Getting the computer out of the way is not easy because it is a problem of a property of the
whole context of usage of the machine and the affordances of its physical properties . ( )
(6) For the same reason, pervasive computing was much like a multimedia problem, resulting
from any particular deficiency in the ability to display certain kinds of real time data or inte-
grate them into applications . ( )
(7) All work of pervasive now is concentrating on the mobile infrastructure for wireless network-
ing . ( )
(8) Pervasive computing need for surprisingly wireless bandwidth . ( )
(9) Networking developed for the past twenty years with the assumption that a machine’s name ,
and its network address, were varying . ( )
(10) Our relationship to pervasive computing will differ basically from our current relationship with
computers . ( )
·11·
(11) Physical space really matters in current human-computer interaction ( )
(12) The seamless integration of people, computation, and physical reality is sometimes idealized
as“smart space”. ( )
(13) Relentless progress in semiconductor technology, low-power design, and wireless technology
will make embedded computation more and more obtrusive . ( )
(14) In pervasive computing users are encouraged to disassociate computation from location .
( )
3 . Multiple Choice:
(1) Decide which one of the following is not mentioned by the author which we increasingly rely
on ?
a . electronic creation and storage b . transmittal of personal information
c . multimedia authoring d . high security for all transactions
(2) Which one of the following is not embodied in artifacts of pervasive computing ?
a . pictographs b . voice pattern
c . clocks d . words
4 . Answer the following questions in short form:
(1) What were the objects that the inspiration of the pervasive computing researchers taken from ?
(2) Where is the pervasive current information technology embodied in artifacts ?
(3) What will be put out in this world by the new pervasive computer ?
(4) What will be the devices we expect for pervasive computer ?
(5) How pervasive computer simplifies everyday life ?
(6) What are the challenges over pervasive computing ?
(7) What is the phase 1 of pervasive computing ?
(8) What is“mediated space”?
(9) How will pervasive computing revolution occur ?
(10 ) What are the key differences of relationship between pervasive computation and its current
form ?
(11) When computation becomes part of our environment, how it changes relationship between
humans and computation ?
(12) What is a valuable viewpoint that will certainly continue in the pervasive Computing world ?
(13) Does the pervasive computation matters where the computer is ?
·21·
UNIT 2
Computer Systems
2-1 Why Should People Care of a Computer System?
What do the insides of a computer“look like”, and why do we care ?
As users we do not have to know the answer to this question, any more than we have to understand the
workings of a car engine in order to drive the car .
We can run standard software packages without understanding exactly how they work; we can pro-
gram a computer in a high-level language without understanding how the machine executes the individual
instructions; we can purchase a computer system from a salesman without understanding the specifications
of the system .
And yet, there in something missing . Perhaps the package doesn’t do exactly what we want, and we
don’t understand the machine well enough to risk fooling around with the package’s options . Perhaps if we
understood the system, we might have written the program to be faster and more efficient .
1
Perhaps the
salesman did not sell us the optimum system for our job . Or perhaps it’s nothing more than a sense of ex-
citement that’s missing . But that’s important, too !
The jargon of computers has become a part of the English language . You can open any daily newspa-
per and find references to“8MB RAM”of“64-bit PCI Video Accelerator”or“256k cache”in articles and
advertisements . ( In a way, it’s scary !)
You’ll notice that this computer features a 60-MHz Pentium CPU, 8MB of RAM memory, and a 540
megabyte (MB) hard drive, among other things . But how good a system is this ?Are these features impor-
tant to the user ?Is this the right combination of features that you need in your computer to have the com-
puter perform the work that you wish to get done ?
2
Is a 60-MHz Pentium the best choice of a CPU ? Per-
haps we are paying too much for the performance that we need . Or maybe we need more .
What does the presence of a 64-bit PCI video accelerator imply in the context of a long-term invest-
ment of computers for your organization ?What other information about this system would allow you to make
a more informed decision ?
Some of the expressions used in these articles and ads are obvious from the context . Other references
may be more obscure . Presumably, everyone today knows what a“monitor”is . But how many people know
what the terms“cache memory”or“multitasking”or“PCI bus”mean or what their importance is ?Yet all
these expressions have appeared recently in daily newspaper advertisements with the assumption that people
·31·
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