Wars films, back when movie special
effects were far less sophisticated.
While R2's basic shape came from the
seminal illustrations that George Lucas had
painted
by industrial artist Ralph McQuarrie,
his design was finalized by John Stears, who
headed the British on-stage special effects
department of Star Wars' original sound-
stage — EMI's Elstree
studios.
The many documentaries made dur-
ing the shooting of those first Star Wars
films featured numerous shots of radio
controlled R2s crashing into walls, or sim-
ply refusing to move on cue. Bies admits
that the original R2s “had a lot of prob-
lems, because the R/C technology at the
time was pretty much in its infancy. But
since then, the radio control units them-
selves have become very, very stable.”
The stability of those controls allows
Bies to effectively think like an actor when
he's on set, “to a certain extent. I don't
want to sound like I'm doing brain surgery
or anything,” because R2 is “so limited in
what it can do — the head can turn, and
we have the little holographic eye that
moves up and down, so you can get a lit-
tle motion out of that. I think that 90 per-
cent of R2's character comes out of the
sounds that they put in later, so you get all
those movements in with the bleep or the
sad whistle or whatever.”
The Man Inside Artoo
Of course, R2 has another handler —
since the mid-1970s, three foot, eight inch
tall Kenny Baker (www.kennybaker.co.uk)
has often been inside of him. In the origi-
nal films, in most shots where R2 was
shown
waddling on two legs, Baker was
inside. For George Lucas and the rest of the
original Star Wars production team, having
an actor inside of Artoo was often far more
reliable than the R/C controls
of the time.
For better or worse, technology has
rendered Baker increasingly superfluous to
the latest trilogy. “Kenny's been used less
and less,” according to Bies, “partially
because of the stability and the reliability
of the R2 units, and partially because R2 is
going more in the digital route. In Episode
I, Kenny was in the film a fair amount,
whenever there's a two-legged version. In
Episode II, we didn't use Kenny at all in
Australia — we were able to do everything
with the radio-controlled units. And if we
needed a two-legged R2 for a shot, it
would typically be me just hiding behind,
or underneath it wiggling it around when
necessary, with a radio-controlled head
that we put on it, so that it could turn its
head back and forth.”
Bies says that it was out of courtesy to
Baker that Lucas allowed him to control R2
for one shot in Episode II. And Bies is sure
Baker will be inside R2 for a shot or two in
Episode III, as well. The films just wouldn't
look right without Baker getting a screen
credit for portraying R2.
And digital effects are reducing Bies's
role with R2, as well. “On Episode II, some-
body did a shot count, and there were
something like 96 R2 shots in the film, and
14 of them were digital R2s, there was one
Kenny shot, and then the rest were me
with the radio controlled units. With
Episode III, it's too early to tell, but R2 has
a bigger role in the film, and has more
action sequences, so there will probably
end up being more digital shots of R2 in
the picture.”
Of course, whether he's radio con-
trolled, actor controlled, or digital, R2 will
always be a hero to movie fans.
P
erform proportional speed, direction, and steering with
only two Radio/Control channels for vehicles using two
separate brush-type electric motors mounted right and left
with our mixing RDFR dual speed control. Used in many
successful competitive robots. Single joystick operation: up
goes straight ahead, down is reverse. Pure right or left twirls
vehicle as motors turn opposite directions. In between stick
positions completely proportional. Plugs in like a servo to
your Futaba, JR, Hitec, or similar radio. Compatible with gyro
steering stabilization. Various volt and amp sizes available.
The RDFR47E 55V 75A per motor unit pictured above.
www.vantec.com
STEER WINNING ROBOTS
WITHOUT SERVOS!
Order at
(888) 929-5055
SERVO 11.2003 15
robotsinmovies.qxd 10/9/2003 7:51 AM Page 15