基于C语言的五子棋程序设计与实现—优秀界面和强大AI功能

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Five-in-a-row game is a simple and popular game. Since its implementation on computers, it has been loved by a large number of computer players. However, most of the popular five-in-a-row game software lacks a beautiful interface and easy operation methods, and the AI value of the computer is not very high. This thesis introduces the design process of a five-in-a-row game software using C language in computer graphics programming. The software has a relatively beautiful and easy-to-use interface. In human-computer battles, it is divided into low, medium, and expert levels to increase the fun of the game. Of course, it can also be played by humans. This game is developed using C language as the development tool and designed with search algorithms to develop the optimal drop point for the game software. The key characteristics of this software are C language, object-oriented programming, and optimal dropping point design.