C++与Qt设计模式实战:第2版

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"Introduction to Design Patterns in C++ with Qt 2nd Edition" 本书是关于使用C++和Qt框架实现设计模式的第二版。设计模式是一种在软件工程中被广泛接受的最佳实践,它们是解决常见问题的经验总结,可以帮助开发者构建可维护、可扩展且易于理解的系统。Qt是一个流行的开源跨平台应用开发框架,它使用C++语言,适用于多种操作系统,如Windows、Linux、macOS等。 在《C++与Qt设计模式入门》第二版中,作者Alan Ezust和Paul Ezust深入介绍了如何将设计模式的概念应用于C++编程,特别是与Qt库相结合。书中可能会涵盖诸如单例模式、工厂模式、观察者模式、装饰器模式、策略模式等常见的设计模式,并通过实际的代码示例来展示它们在实际项目中的应用。 设计模式是软件开发中的核心概念,它们提供了通用解决方案的模板,可以用于处理特定的软件设计问题。例如,单例模式确保一个类只有一个实例,工厂模式则提供了一种创建对象的接口,而无需指定具体的类,这样可以提高代码的灵活性和可扩展性。观察者模式则允许一个对象(主题)的状态变化自动通知其他对象(观察者)。 C++是一种强大的面向对象编程语言,它支持模板、继承和多态等特性,使得在C++中实现设计模式成为可能。而Qt库提供了丰富的组件和工具,可以简化GUI(图形用户界面)开发,同时其信号和槽机制非常适合实现观察者模式。 通过学习这本书,读者不仅可以掌握C++和Qt的基础知识,还能深入了解如何在实际项目中应用设计模式,提升代码的结构和质量。此外,书中的案例和代码示例将帮助读者从开源社区的最佳实践中学习,进一步理解开放源码技术的精髓。 在阅读本书的过程中,开发者将学习如何利用设计模式提高软件的可重用性和可维护性,同时也能了解到Qt框架的强大功能。无论是对C++初学者还是经验丰富的开发者,本书都是一份宝贵的资源,能够帮助他们更好地理解和应用设计模式,从而提升软件开发的效率和专业水平。
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Master C++ "The Qt Way" with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ "The Qt Way," emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. * Master C++ keywords, literals, identifiers, declarations, types, and type conversions. * Understand classes and objects, organize them, and describe their interrelationships. * Learn consistent programming style and naming rules. * Use lists, functions, and other essential techniques. * Define inheritance relationships to share code and promote reuse. * Learn how code libraries are designed, built, and reused. * Work with QObject, the base class underlying much of Qt. * Build graphical user interfaces with Qt widgets. * Use templates to write generic functions and classes. * Master advanced reflective programming techniques. * Use the Model-View framework to cleanly separate data and GUI classes. * Validate input using regular expressions and other techniques. * Parse XML data with SAX, DOM, and QXmlStreamReader. * Master today's most valuable creational and structural design patterns. * Create, use, monitor, and debug processes and threads. * Access databases with Qt's SQL classes. * Manage memory reliably and efficiently. * Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.