Ogre 3D 1.7入门指南:从零开始创建3D应用

5星 · 超过95%的资源 需积分: 11 219 下载量 192 浏览量 更新于2024-07-29 2 收藏 8.62MB PDF 举报
"《Ogre 3D 1.7初学者指南》是一本基于开源3D图形渲染引擎Ogre 3D 1.7版本的官方中文版教程,它专为希望创建3D应用、模拟和游戏的开发者设计。该书由计算机科学学生Felix Kerger编写,他在达姆施塔特科技大学学习期间积累了超过五年的Ogre 3D开发经验。书中深入浅出地讲解了如何从零开始使用Ogre 3D,包括下载和配置、基本概念(如场景图)、3D场景构建、复杂场景设计、材质编程(通过自定义着色器)、光照和阴影处理,以及后期处理效果的实现。读者将通过一系列实例学习用户控制、动画和扩展Ogre 3D功能的方法。 每个主题都通过实际例子展开,确保逐步学习,让读者能够逐步掌握技术。书中还包含了挑战性的DIY任务,鼓励读者独立解决问题,提升理解和实践能力。Felix Kerger不仅分享了他的开发经验和知识,还在会议上发表演讲,并在游戏开发者欧洲代表大会上担任撰稿人,为读者提供了丰富的行业背景和最新趋势。 此书特别适合那些对使用Ogre 3D开发3D应用感兴趣,尤其是对C++有一定了解的开发者。无论你是希望踏入游戏开发领域的新手,还是希望提升现有技能的进阶者,都能在这本书中找到宝贵的学习资源。通过跟随书中的指导,你将有机会创造出令人惊叹的游戏和模拟,让你的朋友体验到自己用Ogre 3D打造的世界。"
2017-12-21 上传
Want to make your own 3D applications, simulations, and games?, OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!, OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!, OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects., In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks., After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book., A step-by-step guide for beginners, filled with examples and simple do-it-yourself exercises, What you will learn from this book :, Learn the basics of OGRE 3D, Understand the scene graph, Develop 3D scenes with OGRE 3D, Create complex scenes, Write your own shaders and add them to scenes, Add lights and shadows, Add compositors to 3D scene for post-processing effects, Learn more about user control and animation, Extend OGRE 3D with plugins, Approach, This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own., Who this book is written for, If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.