"Java语言课程实验报告:Push Box游戏改进方案和多个关卡设置"

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The course experiment report is a reflection on the Java Language project undertaken by 温长锟, a student majoring in Software Engineering at the College of Computer and Information Science. The project, titled Exp7 GUITime, was conducted under the guidance of Teacher Wang Xiaomeng during the 1-18th week of the 2nd year 1st term. The report focuses on the analysis and improvement of the push box game developed in Java. 温长锟 suggests several areas for improvement in the program. Firstly, he recommends adding more levels to the push box game. This can be achieved by setting a variable to store scores and implementing a multi-level structure. Secondly, he proposes implementing a step-by-step guide or tutorial to help users navigate through the game. This would enhance the user experience and make the game more accessible to a wider audience. Additionally, 温长锟 suggests incorporating a feature that allows users to customize their gaming experience, such as adjusting the difficulty level or choosing different themes for the game environment. In conclusion, the course experiment report provides valuable insights into the development of a Java-based push box game. 温长锟's suggestions for improving the program demonstrate his understanding of software engineering principles and his ability to think critically about the user experience. By implementing these suggestions, the push box game can be enhanced to provide a more engaging and enjoyable gaming experience for its users. Overall, the report serves as a testament to 温长锟's skills and knowledge in software engineering and highlights his potential as a future professional in the field.